Announcing a brand new map for Duke Nukem 3D (requiring EDuke32) with a hi-tech theme. The map will mostly focus on solving puzzles, clever minigames, unlinear gameplay progression and lots of secrets to explore, thus requiring the player to think logically rather than just rely on their reflexes and combat skills. The map will not use any new assets (graphics, sounds or modified CON files) besides new music, as one of my goals is to push the original game and Build engine up to the limits of feasible effects. Weekly updates with new screenshots will follow!

Post news Report RSS New Submachine video on YouTube and CGS review

Some more or less recent news regarding Submachine.

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Redx113, one of the more notorious Duke 3D Youtubers, has made a video of Submachine, and it's very entertaining - so check it out! He even finishes the secret sidequest.

Also, quite old news by now, but Merlijn van Oostrum has reviewed Submachine for CGS site, giving it a nice score of 98/100. You can read his review here. It was also included in the site's Hall of Fame, with extended gallery that can be seen here. Thanks!

Finally, some more screens of the last battle arena, which I didn't show much before to keep a little surprise:

Overview of the lobby

View from the balcony

Better view around the central area

Courtyard entrance

Reception desk

Front view

And finally, an inspirational image I used for some reference (especially the glass facade and the extavagant lamp was inspired by this one):

Inspirational image for reference

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