Thanks to the community's meaningful and constructive feedback, Star Wars Frontlines v1.0 RE has now been released featuring a plethora of balancing changes, a new call in unit for the Rebel Alliance, weaponry adjustments, Haganaz' Star Wars Map Pack, and more.
Introducing a new call in unit for the Rebel Alliance! Found under the Ambush Commandos ability as an Assault Team Insertion, The Rebel Marines are equipped with the powerful A280-CFE Blaster Rifles designed to go toe to toe against the Galactic Empire's special units. They also have access to the RPS-6 Rocket Launcher upgrade kit to bolster their anti-vehicle capabilities.
The overall goal of these balancing changes is for players to have more meaningful firefights and hopefully feel more rewarding for players that like micromanaging their troops.
Here's some screenshots of his maps:
Naboo (3v3)
Endor (2v2)
Dagobah (2v2)
With these changes deployed, we hope the mod provides a more immersive and fun experience. Again, thank you for your continued support and we still have more planned for the future. Do not hesitate to drop by in our Discord to host multiplayer matches, provide feedback, see sneak peaks, or just to hang out. That's it from us for now and and we'll see you on the frontlines.
May the force be with you. Always.
4 years since the Alpha, what has changed? Version 1.0 is our most solid foundation for the future of our mod.
Status report ; what we are up to, and what to expect. And a test at sharing with you a bit of the thinking process behind the gameplay.
It's happening ! Download and play the first Star Wars mod ever for Company of Heroes !
To celebrate 2017, discover exclusive images of the last work in progress features, and know more of what you will get to play.
Official Installer for Star Wars Frontlines v1.0 RE - The Galactic Civil War Company of Heroes mod.
Updated and final version of the 1.0 release (NO MORE PATCHES NEEDED) don't download the older versions for those will not be supported anymore! for questions...
This is a map pack for Star Wars Frontline aimed at improving & fixing the official maps, as well as adding a few of my own for improved variety of gameplay...
It's happening ! Download and play the first Star Wars mod for Company of Heroes ! There is a Readme file included in the download that will provide you...
this is Version 3 of Cold Waters, released 03/06/2016 This map is a 4v4 map for Company of heroes 1, it was originally a 2v2 map made by LaCLown, I have...
Hello, an excellent mod, I hope they will not abandon it and refine it to one of the best on an equal footing with the Blitzkrieg Mod, Europe at War, etc.The main thing is not to hurry so as not to make mistakes and flaws, it looks promising, I totally hope there will be more units (I would take some of the armored vehicles for the rebels from the game Empire at war).Good luck with the development
I can only build bunker, why? I'm playing Empire. There's no icon for upgrading nor build options, besides, I can't call for reinforcements from tech tree (no icon).
Ps: I played on Star Wars maps.
So far, only the 501 legion of the Empire and Guerilla tactics of the Rebels are working.The mod is in development
This comment is currently awaiting admin approval, join now to view.
Hello,
I've downloaded this mod today and was able to run it.
Its already really fun to play.
Can't wait for the next update.
Grettings
Hey so I just tried playing a skirmish on Tatooine ruins and there were giant blue boxes everywhere instead of actual assets, how do I fix this?
hey at the moment that map is not working properly as intended as we have updated buildings for tatooine! but currently we are building more maps for a possible new release! thanks for addressing about it
i hate game devs so much. its so obvious.
do empire at war 2
do this mod for the ground combat portion and fix the pathfinding for space combat.
print money for decades
amazing work.
Petroglyph (Empire at war developers) have openly stated that they are willing to make an EaW2 provided they get the greenlight. Until then they keep updating EaW (with the recent 64-bit update), and openly support modders.
Agree, people still play EAW, me included
But I'd hate on whoever greenlights the projects at the top, not game devs.
Alas, any EU fans will tell you theyre no stranger to solid ideas not being capitalised on