People who worked with Doom Builder know that default textures are "STARTAN", "CEIL1_1" and "FLOOR0_1". This mod will show you how every classic Doom level looks like with this pack of textures (and with few more textures like doors, lifts and damaging liquids)
Hello everyone. This mod is a texture "tweak" which changes every classic Doom level into early version of any Doom Builder level. So that means, that brightness of every sector is 192, walls mostly have a "STARTAN" (or "STARTAN2") texture, floors have a "floor0_1" texture, ceiling have a "ceil1_1" texture.
You can see the results of this experiment here:
This mod supports all Doom IWAD files; requires GZDoom 1.9 or above, latest Zandronum and latest ZDoom sourceports to run.
People who worked with Doom Builder know that default textures are "STARTAN", "CEIL1_1" and "FLOOR0_1". This mod will show you how every classic Doom...
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I looked through the mod files, and found that there is an acs script for "light removing script from Lasting Light". This is the most random stuff I've ever seen, the mod wasn't even made by the same person. Still good mod tho. Just needs to replace a few more textures.
I PersosreP thiht iti beeb plaalp wiiw DooD!
I.imgur.com
Basically!
I liked it even to a bit bland.Easy on the eyes.
why?!
Because why not.