This Sins of a Solar Empire modification brings the various Stargate franchises into the fold. Choose your race as the Tau'ri, Asurans, Goa'uld, Wraith, or Asgard. Build your empire, research technology, command mighty warships, engage in diplomacy, make allies and trade. The Invasion has begun...

Report SGI - Goa'uld Release
Filename
SGI.1.zip
Category
Demo
Uploader
Viking_Warrior
Added
Updated
Size
2.44gb (2,617,155,036 bytes)
Downloads
3,780 (2 today)
MD5 Hash
bf189351ad7556b150555857e0282683
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Description

Although not finished, The Goa'uld are now in a playable state. Previous Versions NOT required.

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SGI - Goa'uld Release
Comments
Dax72
Dax72

Thank you for the release. Are there future plans for Goa'uld specific audio files?

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dotNfg Creator
dotNfg

Yes, we do plan to have audio for the Goa'uld

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wheelmandan
wheelmandan

btw i know you been working on this for a long long long time thank you for your hard work so far and i love STG when will ashugard and wartih be playable?

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Dax72
Dax72

Outstanding!

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wheelmandan
wheelmandan

btw playing it right now man wow great work your up there with the star trek people mode hats off too you sir will done so far.

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mihajlo100
mihajlo100

First of all thank you for your hard work and just to help you I'm gonna put my opinion here.
Note:I know the Goa'uld are still WIP and I want to be constructive.
1. Goa'uld ships are seriously underpowered at the beginning(in multiplayer one can just rush you and you'll be dead in mnutes).
2. Battleships are INCREDIBLY slow and they lack firepower to fight their Tau'ri counterparts
3. Tauri fighters and bombers can wreck Goa'uld capital ships pretty easily
4.You can summon as many Cronus battleships as you like(as long as you have supply and command points that is)
5. Battleships are too weak for their price (i.e. 2000/750/1500) only wor it to die in 2 minutes
6. Thank you for releasing the third race and I wish you a good day

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dotNfg Creator
dotNfg

Thank's for the info, we'll look into this. The speed issue is probably due to the Ha'tel if it's part of the fleet. That'll be fixed today for the GitHub version.

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Kenpachi12
Kenpachi12

i wont need to download this if i have my mod updated from github with tortiosesvn?
Edit: regularly check to update it?

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dotNfg Creator
dotNfg

If you are already using GitHub you don't need to download the Moddb versin, the GitHub version is the one we work on so it will always be more up to date than this Moddb package.

FYI, the two versions are not compatibe for multiplayer since they will have different mod checkums. The benefit of the Moddb version is that it is binned and should load faster as well as taking up less space on disk but it will always be less up to date than the GitHub version since we won't be packaging the mod again for each change we make on GitHub, that'll probably happen about once a month.

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Herr_Von_Kuchen
Herr_Von_Kuchen

Oh, will you be leaving to complete mod on GitHub un-binned when it's finished? I like to fiddle with my mods, and it's always a pain to un-bin and re-bin every file I edit.

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dotNfg Creator
dotNfg

No worries, the GitHub build is our dev build, it'll remain in text format. The binning is for this Moddb version only, it's meant mainly for people that just want to play the mod. It'll be a while before the mod is actually finished, too early to worry about a final version;)

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wheelmandan
wheelmandan

not going to lie i wanted to play as the asgurd

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mihajlo100
mihajlo100

Note:I know the Goa'uld are still WIP and I want to be constructive.
After a while somehow homeworld command for the goa'uld becomes useless. It uses money but wont summon ships RIP Baal :(
Also Yu is a god(literally). I just had one Yu battleship fight several Tauri capital ships with beam weapons. Needless to say Tauri ships for obliterated and Yu hasn't lost his shields, they were, in fact on maximum.
That support ship is VERY difficult to kill even without Yu to lead it, especially if you have arifacts.
And last but not least Goa'uld frigates are pathetic compared to their Tauri and Asuran counterparts. I'm not even building frigates anymore.

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Herr_Von_Kuchen
Herr_Von_Kuchen

Sounds like Yu's shield mitigation might be too high. If he's not losing his shields it may have gone above 100%.

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Herr_Von_Kuchen
Herr_Von_Kuchen

Oh yeah, just checked the files, he starts with 0.6 and gains 0.2 each level, that puts him at 100% mitigation by level 3.

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Darth_Revan_
Darth_Revan_

AWESOME! thank you very much, i love the Goa'uld! well at least some of them and their fleets and their Jaffa armys. :)

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KorsakB
KorsakB

What so much weighs then 2.5 GB, when the same version, with a direct source of 1 GB only weighs !?

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Guest
Guest

Greetings !!!
Ive big respect about this mod...!!!
Sorry for my fool question.
Whats the right version SOSE rebellion to use it for mod
Thanks very much. :)

Best regards your still tunned admirer :)

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Ace_Fighter Creator
Ace_Fighter

v1.91

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Exakter
Exakter

So... why is the Ha'tak a carrier? It's the mainline Goa'uld ship and you guys make it a carrier? hmm. Weaker then a lot of other goa'uld ships it should be stronger then...

Either way it looks nice... but is very laggy. I'll give it another go as maybe I was just running too many things but I was getting this stop'n'start lag really quickly, and in other sins mods that would take hours to get to.

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dotNfg Creator
dotNfg

The lag does seem to happen but not for everyone. I haven't seen this issue myself, especially not on my desktop even though my CPU is old (i5-2500k). There were some changes to fighters to improve performance though and we'll look further into other optimizations as we go forward.

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Guest
Guest

hello
The update pionts for sokar-titan are buggy, if i want to upgrade one, the game crashed

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dotNfg Creator
dotNfg

Thanks for the info, will have a look to see if the issue is on our end as well.

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Guest
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Guest
Guest

Hi, first I want to thank you for this mod and for goauld which are working fine but I have problem with Asurans. Most of their orbital buildings have onecolored grey surface and sometimes I see grey cube instead of trade ships. Thank you for help and again for this mod.

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dotNfg Creator
dotNfg

Those textures are not complete yet. The Goa'uld themselves have mainly quick textures, something I whipped up in a short time so we don't have the same gray placeholder textures issue for them as the other factions. The focus now will be to texture the remaining models for these factions before putting together the next one.

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Guest
Guest

на какой версии он работает?

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dotNfg Creator
dotNfg

Probably 1.85 and above but it's better to use the latest version. We only test for the latest game version.

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Guest
Guest

I wanted to play this online but me and my friend's checksum are always different. Help?

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dotNfg Creator
dotNfg

A few things might be causing this. Either you are using Moddb and GitHub versions concurrently (these aren't compatible for multiplayer), you downloaded the mod at different times and got different versions (we updated the Moddb version at least once since release, the GitHub versions aren't the same (we update this quite often), or the download didn't work for one or both of you.

The best thing for both of you to do is download the mod again but only from Moddb or only from GitHub. Don't use these two versions together since they will almost always have different checksums.

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Guest
Guest

Hi,I have the problem with defense Titan- Sokar. Specially, It shut down the game, when I want to use the third ability from left. It just start a problém, show mouse coursor to abillity Picture....
How can I fix it ? Thanks for help....best wishes I know you work hard :) ;)

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dotNfg Creator
dotNfg

As far as I know the Sokar titan was fixed, download the mod again and see if that fixes things. If it doesn't, post again and we'll take another look at it.

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Guest
Guest

I redownloaded and tried, but the problem with with sokar abillity is still during... AG3 is ok, stronger weapons and hulls systém and energy-ok, reinforcement is not possible to use- ok....but the last abillity is big problem, bug game...just aim to Picture...xd erhhhmm. I dont know what to do...really- some way to fix it ? :)

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dotNfg Creator
dotNfg

You can download the GitHub version instead, that issue should be fixed there.

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Guest
Guest

Hi, I wanna ask when you will specify wraith release date. Ty for answer and for your work.

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dotNfg Creator
dotNfg

There is no date for the Wraith release yet but that faction will likely be next. The general plan is that the current factions receive completed textures first before we move to releasing the next one.

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Guest
Guest

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Guest
Guest

добрый день! меня зовут сергей , я из россии и я имел огромное удовольствие установить ваш мод " гоа`улды " . итог такой я в восторге от вашей работы и очень жду финальной стадии разработки мода с озвучкой и остальными рассами . хотя у меня есть вопрос а расса "орай " ( ori ) будет введена в мод или вы остановитесь на уже имеющихся рассах? ну а в целом хочу сказать разработчикам огромное спасибо за труды .

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jeffg Creator
jeffg

The Ori as a race is an option but would be after we do the other planned races. Most likely the Ori will feature as a Random Event.

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Drysyn
Drysyn

Was really hoping the wraith would be back in by now i really miss playing them

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zachster1534197428
zachster1534197428

are you gonna add the replicators as a race?

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legion9
legion9

there seems to be a problem with the startup menu with the mod enabled, all the interface buttons on the said menu are missing. using most recent version of mod. anyone else having this problem or is it just the iteration I am using?

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Madiba127
Madiba127

This is due to a Game Update, the mod just needs to be updated to work again

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