Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
This is a brand new space map background.
The surface is animated so the hot plasma is really moving! Furthermore we have added several effects like eruptions to it, which will not effect the structures of ships.
That is awesome :P
"Furthermore we have added several effects like eruptions to it, which will not effect the structures of ships."
It would have been fun if there is like 0.001%/map that a solarflare can erupt and destroy all ships on the map xD
it's a good idea eruptions destroying the ships or damaging shields.IT would be different from other maps
But not possible and kinda annoyi...
fuuuun :( just imagine you almost winning a map and from out of the blue (or eeh.. the star) a MASSIVE!!! firestorm just sweeps over the battlefield, engulfing everything and destroys all ships and bases and.. other stuff (not every map >.> just like... 0.1% or 0.01% - meaning every thousand/ten-thousand space battlefield and ofcourse that means not... that... often...)
If that would happen to me i would be like starts cusing out i make huge fleets
how long did it take to code this
Codes have nothing to do with it. ;)
It's a shader, a model, a texture and some effects with the particel editor...
black or should i say "sun" magic at work.