Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
Credits
Model: SGA-3
Texture: SGA-3
This Atlantis model will be used for the ground map and the render videos.
All of them are: Awesome!!!
Got to agree. All of the new pics are epic.
WOW!
Ich hoffe mein Laptop verträgt das!
lol so nice
Awesome Navitas!! XD
This one isn't mine Veritas. I made the Low Poly version, not the High Poly one.
cant wait the shield effects are amazing one question will there be lights on it the city in space????
@Asho: yes.
Awesome really
nice, nice... how many polygons are in it??
Around 20000.
And to think the official model made by Rainmaker, has over 4 million polys in it. The detail, the work. God I want their hardware.
Very nice.
This is so awesome. :D
Very Very Good work. :D
I would give it 2384251 from 10 possible points. xD
words cant describe this, so ill just say awesome :D
das sieht so geil aus!!!
i would love to get my hands on this model :P
Sieht sehr gut aus. In der Serie sind auf den Piers doch mehr Gebäude, oder irre ich mich da?
Cool.
!!!, that looks great. All i can say
so the new atlantis can land and fly through space ?
No, it can't land, but it is able to fly through hyperspace.
thanks but so sad , be kewl if it huvered above the map lol
In der Serie sind auf den Piers doch mehr Gebäude, oder irre ich mich da?
Und selbst wenn, was willst du mir damit sagen?
In der Serie sthen auf jedem Pier mehr Gebäude und diese sind nicht so stark zentriert.
Sichtbar hier:
Img144.imageshack.us
In the show they use more then one model during the VFX scenes. The one you have linked is the Rainmaker model, the one which I consider the official and right one, seeing it was the first to ever appear on screen.
This model however is based on the one used by Atmosphere FX. As you can see here.
Images1.wikia.nocookie.net
It's been used numerous times in the series often in combination with the Rainmaker model. For example Progeny, when the Asuran city takes off. A few seconds later when we get the view of the Stardrive it's the Rainmaker model again.
@Navitas: thx for that explanation!
@Ravager: wir könnten auch ein Ultra-High-Poly Modell mit n paar Millionen Polygonen machen, wo du jedes Detail von Atlantis siehst, aber dann wirst du das leider nie im Spiel sehen, und eine Renderfarm für die Videos mit Cinema 4D haben wir leider auch noch nicht...
sieht doch so gut aus aber wann wird es im spiel sein ?
In der Foc Version des Mods ... und ja die dauert noch ne ganze Weile.
just wanted to know how come this model cant be used in space????
to many polys, it will slow gameplay and create a lot of lag
NICE!
nice
Looks nice, exept, weren't there more buildings on the peirs???
Read some of the other comments, it explains why.
Nice
For Lantia!!
Very Very NICE!