StarCraft: The Fusion Core (BETA) v. B 1.1.0 Please enjoy!
Any comments, bug report or suggestions. Please feel free to comment below or PM me. Thank you.
- StarCraft: Fusion Core Changelog
- -- BETA v. B1.1.0 --
- =IN-GAME=
- = Recall AI =
- - Allow recalling idle units: Enabled. AI units that have Recall can now Recall Idle units. (Mothership's Mass Recall ability)
- = Stasis Field AI =
- - Skip ally life check: Enabled. This will make the unit that can cast Stasis cast the ability even ally's life is full. (Mothership's Stasis Vortex ability)
- = Parasite AI =
- - Allow casting parasite when not on full energy: Enabled. Units that can cast Parasite will now use it even its energies are not full. (Infestor's Fungal Growth))
- = Unselectable Units =
- - Interceptors: This unit is now unselectable by exe default. This will help players to select units easier. This will stop the micro bug for the player.
- = Minerals & Gas =
- - Mineral harvesting time decreased from 75 to 70. (NOT IN SECONDS)
- - Gas harvesting time decrease from 37 to 32. (NOT IN SECONDS)
- =IN-GAME TEXT DESCRIPTION=
- - Zerg Corruptor morphing to Brood Lord fix.
- - Zerg Ultralisk's Kaiser Sword has been renamed to Kaiser Rampage. Description has been modified.
- =BALANCE=
- ----- ZERG -----
- = ALL UNIT =
- - Reconfigured Halt Distance. (UNITS HAVE "Hald Distance" moves better now)
- = Creep Colony = (NEW BUILDING)
- - Building can now be created from the drone.
- - Does not require creep.
- - Spreads creep.
- - HP: 150.
- - Mineral cost: 75.
- - Build time: 20 seconds.
- = Spore Colony =
- - HP Decrease from 400 to 300.
- - Unit cost has been increase from 50 to 100 minerals.
- - Build time increase from 12.5 to 20 seconds.
- = Sunken Colony =
- - Unit cost has been increase from 50 to 100 minerals.
- - Build time increase from 12.5 to 20 seconds.
- - Damage has been decrease from 40 to 30.
- - Weapon cooldown decrease from 32 to 24. (NOT IN SECONDS)
- = Infestor =
- - Ensare effect time decrease from 75 to 64.
- = Ultralisk =
- - Unit does 100% splash damage.
- - Attack speed decrease from 12 to 6. (Faster attack speed)
- - Unit space has been modified. (Allows for better mobility)
- - Damage increase from 30 to 35.
- - Bonus damage upgrade decrease from 5 to 4.
- = Overseer =
- - Contaminate ability temporary removed.
- = Queen =
- - Spawn creep ability removed.
- - Unit is now a detector.
- = Corruptor =
- - Acceleration has been increased from 36 to 48.(Not in seconds)
- ----- PROTOSS -----
- = ALL UNIT =
- - Reconfigured Halt Distance. (UNITS HAVE "Hald Distance" moves better now)
- = Nexus =
- - Chrono Boost can now be casted on itself.
- = Mothership =
- - Stasis Vorxtex casting range increased from 12 to 15.
- = Stalker =
- NOTE: - Blink does not yet work.
- - Unit weapon has been change from Factor: X2 = 5X2 = 10 to single Factor: X1 = 10X1 = 10.
- = Archon =
- - Damage decrease from 39 to 30.
- = Reaver =
- - HP has been increased from 100 to 200.
- - Shields has been decreased from 80 to 50.
- - Damage has been decreased from 100 to 50.
- - Build time increase from 43.75 to 65 seconds.
- ----- TERRAN -----
- = ALL UNIT =
- - Reconfigured Halt Distance. (UNITS HAVE "Hald Distance" moves better now)
- = Marine =
- - HP increased from 40 to 45.
- = Wraith =
- - Ground damage has been decrease from 8 to 7.
- = Vulture =
- - Build time decreased from 35 to 34.
- - Weapon cooldown decreased from 30 to 24. (NOT IN SECONDS)
- - Change weapon type from concussive to explosive.
- - Weapon range has been increased from 5 to 6.
- = Siege Tank =
- - Build time increased from 31.25 to 40 seconds.
- - Weapon cooldown decreased from 37 to 30.
- - Change weapon type from explosive to normal, normal hit to splash. (enemy)
- ( Siege mode)
- - Weapon damage decreased from 70 to 65.
- - Weapon cooldown decreased from 75 to 72.
- - Change weapon type from explosive to normal.
The use of the model is very good.
LoL
That is excellent!!!!!
The dark archon can only run around doing nothing