Starcraft 1.5: Fusion is a series of totally converted Warcraft III custom maps designed to feel and play exactly the same as Starcraft. The project currently has single player and multiplayer maps designed and based on the original and newest Starcraft games.

Report RSS Lastest Project News July 2007

I thought i would post some offical project news to everyone, to assure fans that the project/team is still around and progress is slowly getting there. As i have previously stated on the comments section before, ive been working on adding alot of new SC 2 material that ive captured from the offical

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I thought i would post some offical project news to everyone, to assure fans that the project/team is still around and progress is slowly getting there. As i have previously stated on the comments section before, ive been working on adding alot of new SC 2 material that ive captured from the offical SC 2 websites various screenshots and video clips, and have been implementing them into the project as best i cant repilcate. Unfortunately the material from the screenshots is limited and i have so far only be able to repilcate a small fraction of the material into my project but the new material has displayed a big impact none the less.

Here is a basic idea of the new material that will be released in the new v6 maps pack.

- New SC 2 protoss Console

- New SC 2 cursor

- New Zerg Larva Model and skin

- New Zerg Hive Model and Skin

- New SC 2 icons; Minerals, Vespene Gas, Protoss Shield

- Vespene Gas Trigger system improved, Now every mines gas supplies will no longer be reset if a new mine is built onto of a glesyer.

- New Protoss Shield system will be impleneted, that doesnt use mana as the shield health. This new system has its own shield health bar displayed atop every protoss unit and will hopefully balance out the protoss race better. This also opens the window for new castable protoss units to be added into the map for the first time.

I apologise for my so progress in releasing new updates, i have put all my efforts into improving most of the glitchy trigger systems i have in my maps and though i have made massive improvements in some sections others are still beyond my understanding at this time. I will still do my best to keep working to perfect this great mod.

Thank You

Night_wolveX
Project Leader

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