SWRC Admin Control
Full VersionInstallation instructions are in the readme file. This release contains path files that enable bots to move around for some maps only. But they can easily...
Online/LAN patch that adds various admin commands as well as bot support and a skin changer that enables skins that weren't available before like Delta 38. This is a server mod. Clients don't need to install anything.
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Installation instructions are in the readme file. This release contains path files that enable bots to move around for some maps only. But they can easily...
Simple mod that fixes the majority of the stretched HUD elements that you'll experience when playing in a widescreen resolution. Particularily, all the...
This mod will be based on the upcoming machinima I am working on: Star Wars Republic Commando: Embers of War. All materials, maps, textures, etc. that...
A place where I can share various tweaks I make to the game. These will include weapon changes, lighting changes, etc as separate downloads.
Star Wars Republic Commando "The Clone Wars" This mod is going to replace most of the meshes to The clone wars cartoon models. Special Thanks For providing...
The Arc trooper mod is a total conversion for the great game Republic Commando. The finished version will include all new maps, campaign, and more.So...
This Mod replaces the Prosecutor campaign with an epic story about the fall of the prosecutor. The story how the Trandoshans attacked the ship, and the...
How do I get the bots to move? They just stand still on the basegame maps
The bots only move around on the maps which have a .ctp file with their name in the GameData/Maps/Paths directory. It is easily possible to also add them to the other maps but there's no support for opening doors and using elevators at the moment which is why I haven't done those maps yet