System requirements: Zen 3 or better: 6GB GPU (texture mod minimum): Low preset @ 1366x768: GTX 750 Ti : High preset @ 1080P: GTX 1660 Ti : Medium preset @ 4k RTX 3080 12GB.

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Description

The original games seam is understandable. They are using THREE different textures for one object. Including temple stone. My solution was, the stone has a little bit of algae growth of some kind. Its all subtle anyway, just enough to make them mesh properly. The natural looking stuff like plants, less so rock, is the poorest quality upscaling stuff in the game next to some characters faces. Thats why this took so long. Glad im finally done with all that so I can zip forward.