Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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jonsin1459
jonsin1459 - - 1,009 comments

love that model, just like in x-wing alliance yay:D

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HeReSy777
HeReSy777 - - 93 comments

Funky ship :) Cant wait to spam these! Enjoy Thanksgiving :)

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Cheesy123
Cheesy123 - - 61 comments

Sounds like this ship can really help a fleet recover for their next attack.

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Trooper_
Trooper_ - - 530 comments

I always liked this ship type.

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jonsin1459
jonsin1459 - - 1,009 comments

and I like your vader profile image! i love how he just turns to the left lol

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Jacob2757
Jacob2757 - - 30 comments

Damn, your vader is better than mine

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Trooper_
Trooper_ - - 530 comments

The Text is saying "This **** is this?" "The **** is that"

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Dark_Ansem
Dark_Ansem - - 433 comments

best title ever lol

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Description

Going back to the Rebel's frigate roster, the Neutron Star Bulk Cruiser isn't nearly as classy as the Liberty MC80 Cruiser. In fact as an old civilian ship with some extra shields and weapons thrown on, the first thought of an Imperial captain fighting this vessel might be that this is too easy. However, when part of a fleet the Bulk Cruiser plays a central role as one of the most versatile and helpful repair cruisers in the game.

As it was initially a cargo ship that kept its significant storage capacity after being converted into a warship, the Neutron Star ships carry supplies a task force needs for almost any situation. This means the Neutron Star is the only frigate in the game that can restore shields, hull and antimatter to allies, supplementing the Rebels already strong healing abilities. It also has higher than average antimatter regeneration rates to ensure it can use these abilities, though you will still likely need to prioritize which stat to heal or find your cruisers constantly drained of mana.

Also like many Americans I will be traveling for the Thanksgiving Holiday, so consider this next weekends update in case I don't get around to putting up any more images. :p