Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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Add media Report RSS Bellator Class Star Dreadnought (view original)
Bellator Class Star Dreadnought
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mod_user2000
mod_user2000 - - 212 comments

i like the pattern on the hull in my opinion it looks better :)

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0ss
0ss - - 145 comments

Looks good. To bad about the turret mounts though. Is it not possible to use a scaled down version here as well?

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GoaFan77 Creator
GoaFan77 - - 3,864 comments

Unfortunately making them smaller does not improve memory usage. We have to remove detail from somewhere for that.

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SharpTac
SharpTac - - 22 comments

Yeah, turret animation takes up a lot of space in memory. I think that may be why the Empire at War Remake mod for for Forces of Corruption keeps crashing whenever a dreadnought spawns in a battle. Undoubtedly the fact that SoaSE did not animate turrets on ships, and merely placed them in the mesh, is why it works better.

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Guest
Guest - - 689,199 comments

Is there anyway you could give us a window into when the new republic will be available to play? Obviously specifics are impossible but any ideas on if itll be out this year for instance? Or if 2020 is more likely, are we looking at a matter of months (2-4] or longer? I know questions about time tables can be annoying but you are the only star wars mod out there who are working on updated new republic ships so its very exciting! Thanks, love your mod.

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GoaFan77 Creator
GoaFan77 - - 3,864 comments

It will be done when its done. We work on it in our spare time, unfortunately there is no way to estimate how much of that life gets to give us. But we've definitely made some huge progress this year already.

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Darth_Weasel
Darth_Weasel - - 426 comments

This looks so clean without that extra turret "detail" smudged on it. Gorgeous.

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dolynick Author
dolynick - - 629 comments

Thanks :)

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Description

This is the new re-textured Bellator class. As many probably noted, we replaced the Bellator mesh and textures last update by using a model by Jeroenimo from Empire at War: Remake. While it looked pretty good in-game, the texture set it was using was rather large and used up a lot of limited memory space. This version drops the larger turret mounts (which we couldn't use due to vert limits) and uses a texture half the size of the old one. I think it also offers slightly higher texel density as well while it's at it.