Star Wars Eras is a mod that aims to bring an authentic Star Wars experience to Forces of Corruption. When complete it will cover the periods from the Clone Wars through to the Vong invasion. All craft, vehicles and personnel will be kept as close to canon as possible and new campaigns will follow the story of the Star Wars universe.
Key elements to the mod:
These are just the elements of the game that are currently in the works. The interface and some of the limitations in ground combat are also being reviewed. Stay tuned for more updates.
The Rebel Alliance will have 5 Tech Levels that cross 3 eras.
This era covers the creation of the Rebel Alliance up to the destruction of the DSII. (Tech Levels: 1)
This eras covers the ongoing war with the Empire with the invasion of the Vong up until the New Republilc was reorganised into the Galactic Alliance. (Tech Levels: 2 & 3)
This era covers the latter stages of the Vong war and the subsequent Second Galactic Civil War against Darth Caedus. (Tech Levels: 4 & 5)
The Rebel Alliance Tech Level 1 has the largest number of units of any tech level. The Rebellion scrounged resources from wherever they could get them and so there are a range of units available. As the Rebellion becomes the New Republic and later the Galactic Alliance their military and navy became more and more standardised. There are a number of categories of naval units:
Starfighters: Interceptors, Space Superiority Fighters, Bomber, Transports & Gunboats
Picket Ships: Corvettes, Gunships & Frigates
Capital Ships: Carriers, Cruisers, Destroyers & Battleships
Stations: Space Stations, Battle Stations & Ship Yards
Various unit have upgrade options which are all listed below:
The Rebel Alliance have no Destroyers
This update shows off some of the models used by the mod created by EvilleJedi.
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I'd prefer going from the Old Republic era all the way to the New Republic Era.
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If this becomes what is says it is, this might be the best mod for FOC ever.
There is no Home One type MC80?
That comes in under Battleships as the MC80 Battleship.
DEAD
Is mod alive?
Tracking, and eagerly waiting!!
ze textures remind me of rouge squadron II back the gamecube
Im just wondering one thing. sure new units is great and inspiring to see all kinds of plethora of units. new maps is great and being able to use all new and exciting abilities is fun too. but i really gotta ask, when is someone going to finally release a mod for Star Wars Empire at War: Forces of Corruption, that adds more player slots and additional teams to fight? sure its fun to have mirror mode fighting empire vs empire. but having 3-way brawls just wont cut it anymore. newer games allow for anywhere from 4-10 separate opponents to face off, and this game is kinda behind choking on dust and ashes. if a mod or even an XML could be created that would allow for more players and/or teams to operate on maps, it would be an almighty improvement on a scale that would open up a multiverse number of doors for the next generation of the modding community to use. so i ask anyone and everyone to at least consider attempting such an endeavor.
just play thrawns revenge it adds like five facs
nto talking about factions being added. im talking about player slot the game and all the mods released low for 1v1, 1v2, 1v1v1 or 2v2 (but they ahve to be on teams.) what im asking if another player spot couadded so there can be 4 teams or 1v1v1v1 match with A.I. or even 5 or 6 players. the game is too mundane and even with mirror play or more factions it gets boring fast. add more player positions and more teams on maps, so you could have 4+ star bases on a map with one faction per base without the need for teams. more players = more fun. more factions = fun for a little while. now do you understand?
yea...a lot more:3 yea I see where youre going there that would be awsome
Its simply not possible to add proper additional player slots due to the hardcoding that would need to be reverse engineered which is against the games EULA.