This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.

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Balance Survey (view original)

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Description

Back from my work trip and back to work on the mod.
Thinking in terms of playing Empire at work. I would like some opinions on firepower balance for ground units. Mainly vehicles. Be realistic for game play. Some things might in real terms be able to destroy something with a single shot but is that fun from a game play perspective not just player but how the AI uses units.
Be specific. (Example: ATTE and AAT main guns should be equal in FP and an AAT should die after ___ shots from the ATTE main cannons)