clone wars era mod title


The ultimate immersion of being a soldier at the front of the clone wars


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The Star Wars Battlefront Clone Wars Era Mod is dedicated to recreating the immersive atmosphere of
the Clone Wars as depicted in Star Wars Episode III: Revenge of the Sith. The mod captures authentic
units, weapons and effects, offering
a more challenging and enjoyable gaming experience. Unlock
rewards and engage in battles with well known characters from the Star Wars
universe. Both the
Galactic Republic and the CIS will get a complete revamp, unit play styles will gain more
variety and
weapons receive more realistic characteristics. This mod is not based on the Star Wars:
The Clone Wars
cartoon series. It is designed to fit into the canon of the Star Wars Prequel trilogy.



Episode III Update released now



(Video shows content from original mod version 1.0)





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Clone Wars Era Mod Episode III Update


Christmas comes early - or maybe very late. With this year wrapped up, I am excited to announce the upcoming release of the Clone Wars Era Mod with the Episode III Update. This release includes the new clone wars era on five playable maps: Coruscant, Felucia, Kashyyyk, Mygeeto and Utapau. Each map features fully reworked Republic and Separatist side with new unit models, improved weapons and sound effects, new heroes and abilities, and updated textures and visual effects.

While there’s not as much content as I initially hoped I would be able to deliver due to life getting busier and time becoming more valuable, I’ve put a lot of effort and love into the finer things of this update, and I hope that you will be able to appreciate each small detail as much as I do. So, without further ado, here’s everything you need to know about the Clone Wars Era Mod – Episode III Update.

Banner Sides


Playable Units


Each side will consist of 7 different units. Each of them has a unique role to fulfil on the battlefield which comes with a different playstyle. Even though the unit rosters are similar on the Republic and Separatist sides, the weapons and abilities differentiate from each other, giving you more variety and fun to explore the classes of both factions. On some maps units are substituted by local or mercenary troops. Below is an overview of the different roles the units have. A more detailed description of each unit will follow with the next article.

  • Assault Unit
    Equipped with a fast-firing carbine for medium-range precision and a high-damage blaster pistol for close combat, excels in combat effectiveness. With grenades to clear clusters and a small medkit for sustained engagements, this unit is a reliable force on the front lines.

  • Heavy Unit
    Armed with a defence-focused heavy blaster rifle the heavy class makes a perfect blend of firepower and resilience. Adept at countering vehicles with a rocket launcher and explosives, this unit introduces special grenades to make enemies tumble.

  • Sniper Unit
    Armed with a deadly sniper rifle for expert marksmanship and a rapid-fire pistol to evade close encounters, this unit excels in strategic positioning and surveillance. Tactical devices such as mines and detpacks help to gain the tactical advantage.

  • Support Unit
    Equipped with a shotgun for close-quarters defense and the ability to deploy an auto turret for longer-range cover fire, this unit excels in bolstering team efficiency while granting areal buffs. The fusion cutter enhances its utility by replenishing ammunition for friendly vehicles.

  • Special Unit
    On the Republic side the Jet Trooper bears an EMP-Launcher and a precision pistol and carries grenades effective against droids. The Separatist side rolls out Droidekas with reworked repeating blasters and MagnaGuards with electro staffs.

  • Captain Unit
    The Captain is a versatile and strategic leader on the battlefield, armed with an assault blaster adaptable for long distance and heated situations. The trooper carries specialized grenades for support and destruction that will enhance its playstyle.

  • Commander Unit
    The Commander unit excels with an advanced blaster rifle, heavy armaments like the Bulldog or Grenade Launcher, and the most devastating grenade. Enhance your teams combat effectiveness by relaying strategic commands that will turn the tide of the battle.

banner heroes


Heroes/Villains


All heroes and villains got reworked with new abilities, textures, sound effects and voice lines. The jedi units got rebalanced, so now using your stamina must be considered more carefully.

  • Coruscant
    Jedi Master Yoda is the strongest force user and can bundle energy into a devastating force ball. With his force wave that pulls enemies to him he can eliminate dozens in one strike. Asajj Ventress is trained by dark arts of Dathomirian witches and can put a curse on enemy units leaving them bleeding to death.

  • Felucia
    The acrobatic Aayla Secura can quickly attack or evade enemies with her force sprint and pull enemies from afar with a focues force pull. The hired bounty hunter IG-88 puts all his cards on firepower, dual wielding his blasters and pulse cannon and leaving enemies burning with his incendiary grenades

  • Kashyyyk
    Luminara Undili uses the power of nature to throw rocks and debris at enemy units and force pushes them out of the way. Karniss is a Trandoshan hunter that wields a shotgun, but when he lets his instincts run free, he transforms into an apex predator.

  • Mygeeto
    Ki-Adi-Mundi is a cunning sword man and can bolster his troops with his force aura for better unit defence and use saber throw for long range attacks. The dark acolyte Sev’rance Tann can bundle her hatred to choke enemies and let lightning strikes rain from the sky for a devastating attack.

  • Utapau
    Jedi master Obi-Wan can focus his force push to a devastating level and confuse enemies with his force trick to make their weapons useless in battle. Supreme Martial Commander Grievous can push back nearby troops by his intimidating appearance and surprise the enemy by a quick blaster salvo.

banner vehicles


Vehicle Overhaul


Many of the playable vehicles on the available maps have undergone weapon reworks and now include an ammunition system for their heavy armaments, such as grenades and missiles. This elevates the role of the support/engineer to become the designated operator for vehicles, with the ability to repair them and replenish their ammunition.

Option Script Support


With this update, Option Script support has been introduced for [GT]Anakin’s Star Wars Battlefront II Remastered mod. These options enable you to toggle the new crosshair and hitmarker sound effects on and off. Instructions to activate the option scripts can be found in the mod download description.


Next Steps


I have already identified my next goals for the mod. I plan to work on the maps of Geonosis, Kamino and Naboo, and introduce new game modes for the currently supported maps. Additionally, I aim to catch up on content that couldn't be included in this update.

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Add file RSS Files
Clone Wars Era Mod - Episode III Update

Clone Wars Era Mod - Episode III Update

Full Version 16 comments

28/12/2023 BUGFIX UPDATE - ZIP file of the Clone Wars Era Mod - Episode III Update. Read the readme for further information and installation instructions...

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This is a small patch file to fix the missing first person models.

Clone Wars Era Mod v1.0

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Full Version 106 comments

ZIP file of the Clone Wars Era Mod version 1.0. Read the readme for further information and installation tutorial

Post comment Comments  (0 - 10 of 966)
Boochacca
Boochacca - - 20 comments

Hi, I'm really loving the mod. However when I play, the character models seem to get messed up like this: Imgur.com

I notice it happens to faraway units when they're sprinting. Wondering if there's any way to fix it. Thanks, and great work on the mod - it's definitely among the best!

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Guest
Guest - - 688,974 comments

Hey so this mod added a lot of game modes into the instant action mode list, and i was wondering where in this addon would all the gamemodes be, or a way to remove to multiple gamemodes that get added wbut there are no maps for them.

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Benoz Creator
Benoz - - 322 comments

This mod does not add any game modes. Version 1.0 of the mod replaces the stock clone wars sides for conquest and ctf on all vanilla maps, and the new update adds a new era for conquest on supported maps.

Reply Good karma+2 votes
Guest
Guest - - 688,974 comments

Any chance for making the crosshiar, hitmarkers and hit sounds standalone so it could work with the vanilla (Patch 1.3/Remaster 1.5) game?

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Benoz Creator
Benoz - - 322 comments

I have already thought about this.

Reply Good karma+2 votes
TestingMods
TestingMods - - 56 comments

Mos Eisley please? Great work

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Guest
Guest - - 688,974 comments

Sadly no Republic Commando ...

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Benoz Creator
Benoz - - 322 comments

Yes there is

Reply Good karma+2 votes
Benoz Creator
Benoz - - 322 comments

Will post an update soon

Reply Good karma+4 votes
mujo70
mujo70 - - 343 comments

Yippe

Reply Good karma Bad karma+1 vote
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