All of these maps were directly converted from the March 12th Xbox build of Battlefront 1. Maps are generally kept faithful to the original and may exhibit strange issues. For example, there is a lot of broken collision for the Theed buildings. This was present in the Xbox version and is outside the scope of this mod.
These maps go in %GameFolder%\GameData\Addon. The pack is in 7z format
This pack includes successful conversions of:
(end1beta) Endor
(geo1beta) Geonosis
(kambeta) Kamino
(kas1beta) "Kashyyyk: Islands" (test with vehicles)
(nab2beta) Naboo: Theed
(tat1beta) Tatooine: Dune Sea
(tat2beta) Tatooine: Mos Eisley
(testbeta) Test map (Geonosis style)
(yav1beta) Yavin IV: Temple
I have also included maps that were not complete but could be of interest to other modders or those interested in cut maps specifically:
hot1beta (Hoth) - issues with terrain cutter beta format make it impossible to get back in Echo Base/tunnels. This issue also occurs on Dune Sea but was not as noticeable
rhn2beta (Rhen Var: Citadel) - I'm not sure why, but it's possible that materials are being used that aren't in the final game, leading to large loss of textures. The design is the same but when I tried to debug the assets I got no further. The map is playable, it just looks... really bad.
Individual downloads are available on SWBFgamers.
Credits:
Pandemic, original creators
Aden from Obscure Gamers, for the beta xbox build
DylanRocket, for bringing attention to the build
Sleepkiller, for his Xbox to PC conversion tool, which combined with my custom tools do most of the work for me
Led, for keeping SWBFgamers going all these years
Dark_Phantom, for compiling this and getting it in a workable state