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After a pretty eventful development cycle, including some official DLC releases, Ascendancy 1.1.6 is finally here! This version nfocuses on fleshing out soem capital ship abilities, overhauling balance between the four factions, implementing support for the Minor Factions DLC, and beginning work on the Hapes Consortium (which will be the enxt playable faction)!


Video version of the release notes and upcoming changes:

Major Overview of 1.1.6 Changes (non-exhaustive):

- Minor Factions DLC support added (basic ability layouts): Chiss, Ssi-Ruuvi, Hapans,Centrality, Maldrood, Zero Command,Eriadu Authority, Zsinj
- Many abilities altered, fewer overlapping/stat boost abilities (ie Numerical Superiority)
- Allegiance VO added (others will be added next patch
- Many individual ship and tech balancing changes
- New models, for Dreadnaught, Lancer, Gladiator, Secutor, Nebula, Endurance
- Beginning setup for Hapans (not yet playable)

There are a few other changes and especially ship models which have been updated, but we ultimately felt that delaying the mod more and more when the beta started 9 months ago wasn't worth it, we'd rather get the mod out with the changes it has and then do a supplementary version sooner than later, so here's that that will look like.

Star Wars: Ascendancy v1.1.56


Focuses in 1.1.7

- New models: ISDI, ISDI, VSDI, VSDII, Nebulon-B, CR90, Lucrehulk, Munificent, Praetor and several others already done, just need rigging.
- Implementation of VO from Imperial Civil War
- Finish filling all capital ability slots
- Entity cleanup (fixing bugs that don't really manifest ingame, but can cause annoyances in the dev EXE)
- Begin icon reworks for abilities and tech
- More minor factions, abilities

Longer term, the next upcoming major content is still the Hapes Consortium, but their whole roster basically needs designing which means there will likely be a few patches between now and then.

Vision of the Future II: The Hapes Consortium

Vision of the Future II: The Hapes Consortium

News 9 comments

While this update series is primarily focused on Imperial Civil War, today we'll be talking about the next playable faction coming to both Imperial Civil...

Year in Review & Year in Preview

Year in Review & Year in Preview

News 2 comments

2018 has been a pretty big year for Thrawn's Revenge, with the release of Imperial Civil War 2.2, the start of the Ascendancy beta, some early looks at...

Ascendancy 1.1.6 Testing Begins!

Ascendancy 1.1.6 Testing Begins!

News 1 comment

It's been a long time coming, but we have finally reached the time for our open beta testing on version 1.1.6. The primary purpose of this version is...

Ascendancy 1.1.6 Preview & Testing Start Date

Ascendancy 1.1.6 Preview & Testing Start Date

News 3 comments

Announcing the start date for the beta process of 1.1.6.

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Star Wars: Ascendancy v1.1.6

Star Wars: Ascendancy v1.1.6

Full Version 26 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar...

[Outdated] Star Wars: Ascendancy v1.1.5X

[Outdated] Star Wars: Ascendancy v1.1.5X

Full Version 32 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar...

[Outdated] Ascendancy 1.1.1

[Outdated] Ascendancy 1.1.1

Full Version 7 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar...

[Outdated] Star Wars: Ascendancy v1.1

[Outdated] Star Wars: Ascendancy v1.1

Full Version 14 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar...

[Outdated] Star Wars: Ascendancy V1.0F

[Outdated] Star Wars: Ascendancy V1.0F

Full Version 74 comments

Conquer the galaxy with the full version of Ascendancy, now compatible with Sins v1.85.

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FierceEffect
FierceEffect

Theres atleast 4 star wars sins mods so I guess I'm wondering if anyone can help me understand what are the key differences between them? Are there any key game play differences?

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SirChewy
SirChewy

This mod is based off the legends timeline after the battle of Endor when the Empire was fractured and broken into a bunch of different groups. The only other Star Wars mod I've played was Sins of the Galactic Empire, and that seems to feature both Clone Wars and Galactic Civil War.

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mikegokrazyy
mikegokrazyy

So I unzipped the mod folder into the ModsRebellion folder, but when I start up the mod it will show the regular start up menu and most of the icons are invisible, any way to get around that?

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treavarinya
treavarinya

Diplomacy is broken, can't raise reputation when playing with other people.

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Uhler
Uhler

Man i love this project i hope for even more one day what could be coming.. u guys ever had plans of stopping?

Pls don't before u try to stop make a crowdfounding! it'd be a shame if smth like this gets lost in the dark.

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.Corey. Creator
.Corey.

Glad you enjoy it. We don't plan to stop, though my focus does shift between the 3 mods depending on the needs of each/other factors, so there's alway gonna be periods of up and down time.

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sethdby
sethdby

so I've installed the latest version and I cant play the Hapes is that supposed to happen

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.Corey. Creator
.Corey.

Hapans are not supposed to be playable yet.

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Wittek
Wittek

Hi, this is really nice mod! Good work!
But I didn't figure out, how to build heroes. Are they implemented in this version?
Thanks for answ!

EDIT: I played for Imperial Remnant...

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Wittek
Wittek

Sry, i just figured out.

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Highest Rated (5 agree) 7/10

Coming from Empire at War I knew what kind of high-quality work to expect, but I was also a bit set back by the ultra-minimalistic UI and the lack of heroes. Star Wars without heroes is like coffee without beans. Its just water or yet another run-of-the-mill RTS. I can understand the teams reasoning, but that doesen't mean I have to like it. I find it very hard to enjoy Star Wars without heroes to rally behind, especially in a game that takes the EU lore so very seriously. When I first heard of…

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