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Homeworld 2 meets Star Trek: Armada 2. Set in over all four Star Trek eras you will find three superbly balanced factions to face off against one another, the Alpha Quadrant superpowers! The versatile United Federation of Planets, the formidable Klingon Defence Force and the enigmatic Romulan Star Empire.
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Mod crashes when match is loading! | Locked | |
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Feb 21 2015 Anchor | ||
Everytime I try and start a skirmish match the game always crashes before it fully loads. I was told to supply an error log: Fri Feb 20 21:59:33 2015 Loaded Archive: 'Homeworld2.big' UTIL -- filepath failure, path doesn't exists 'G:\Homeworld 2\STC_GAMMA\data\locale\English' Loaded Archive: 'English.big' Loaded Archive: 'STC_main.big' Loaded Archive: 'STC_shader1.big' Uing ..profiles\ for profiles folder Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 error executing GetAssumedLatestDll() in driverConfig.lua error executing GetAssumedLatestDllVersion() in driverConfig.lua error executing AdjustForBadDrivers() in driverConfig.lua Using Chain Studios (QeffectsGL 1.2)'s 3.1.0 - Build 8.15.10.2476 Intel(R) HD Graphics Family renderer (Suspected driver is 0) Loaded Archive: 'EnglishSpeech.big' Loaded Archive: 'Music.big' SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte Built by : mrbuild Data path : G:\Homeworld 2\STC_GAMMA\data GAME -- Using player profile DariusGaming Resetting fp control word. CmdLine: -mod STC_main.big;STC_shader1.big -luatrace -overridebigfile -w 1366 -h 768 Starting Level: data:LevelData\Multiplayer\stdeathmatch\PILLARS OF CREATION.LEVEL |
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Feb 21 2015 Anchor | |
This seems to be the main issue "filepath failure, path doesn't exists 'G:\Homeworld 2\STC_GAMMA\data\locale\English'" Also you have this as your install path "G:\Homeworld 2\STC_GAMMA\data" I think you've installed it into the wrong directory somehow, this should be impossible though as the installer checks for the Homeworld 2 EXE on install... Can you please uninstall the mod and point the installer at "G:\Homeworld 2"? If that's the actual directory of the game? Edited by: Nathanius |
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Feb 21 2015 Anchor | |
Feb 21 2015 Anchor | ||
I have multiple versions of Homeworld 2 including mods so I made my own custom directory for everyone of them. Its currently working and allowing me in the game its just when I load the match the game crashes when its just finishing the loading process, as for the compatibility mode I have never had a problem with running HW2 or any other problems like this :/ I just ran it in compatibility mode and the same problem still came up Edited by: DariusMartin |
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Feb 22 2015 Anchor | |
Hmm. I can run vanilla HW2 without problems, but once I want to play STC I have to use the compatibility mode. But apparently this did not solve your problem. If you are running several different mods with one HW2 version, it could be that they share one profile and some settings in this profile are incompatible with some mods. You could try removing the 'Profiles' directory so that a new profile is created when you start STC. If you are using the launcher this shouldn't be a problem, though. Could you also post the content of this log file: 'QeffectsGL.log' ? Edited by: Stargazer42 |
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Feb 22 2015 Anchor | ||
When I started the mod it asked me to make a new profile so I did that, its currently in a new profile made only from the mod itself and not from an old profile. I just tried anyway to delete the profile and start a new one but still the same problem. here are the contents of my log file 'QeffectsGL.log': ================================================================== QeffectsGL initialized at Sat Feb 21 21:24:53 2015==================================================================Settings: G:\Homeworld 2\STC_GAMMA\Bin\Release\QeffectsGL.iniModule: Homeworld2.exeLoading "C:\Windows\system32\opengl32.dll": successLoading functions: successUsing extension: GL_ARB_multitexture (8 TMU)Using extension: GL_ARB_texture_rectangleUsing extension: GL_ARB_depth_textureUsing extension: GL_EXT_texture_edge_clampUsing extension: GL_EXT_texture_filter_anisotropic (max 16)Using extension: GL_ARB_framebuffer_objectUsing extension: GL_ARB_shader_objectsUsing extension: GL_ARB_shading_language_100Using extension: GL_ARB_vertex_shaderUsing extension: GL_ARB_fragment_shaderInitializeGLChecking hardware caps:Bloom: YESScreen-space Ambient Occlusion: DISABLEDColor correction: DISABLEDEmboss: DISABLEDDepth of Field: DISABLEDMotion Blur: DISABLEDAnaglyph: DISABLEDVignette: DISABLED Edited by: DariusMartin |
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Feb 22 2015 Anchor | ||
I am having the same problem I have reinstalled the game so it is the only mod installed and still having the problem i am trying via desura to see if that sorts it out Fri Feb 27 12:56:01 2015 Loaded Archive: 'Homeworld2.big' UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Sierra\Homeworld2\data\locale\English' Loaded Archive: 'English.big' Loaded Archive: 'STC_main.big' Loaded Archive: 'STC_shader2.big' Loaded Archive: 'STC_fonts.big' Uing ..profiles\ for profiles folder Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 error executing GetAssumedLatestDll() in driverConfig.lua error executing GetAssumedLatestDllVersion() in driverConfig.lua error executing AdjustForBadDrivers() in driverConfig.lua Using Chain Studios (QeffectsGL 1.2)'s 3.1.0 - Build 8.15.10.2418 Intel(R) HD Graphics Family renderer (Suspected driver is 0) Loaded Archive: 'EnglishSpeech.big' Loaded Archive: 'Music.big' SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte Built by : mrbuild Data path : C:\Program Files (x86)\Sierra\Homeworld2\data Resetting fp control word. CmdLine: -mod STC_main.big;STC_shader2.big;STC_fonts.big Creating new profile name:Kabol red folder:..\PROFILES\Profile1\ GAME -- Using player profile Kabol red Starting Level: data:LevelData\Multiplayer\stdeathmatch\MARS.LEVEL |
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Feb 28 2015 Anchor | |
Please post a description of the bug, steps to recreate and the HW2.log (Homeworld2\bin\release\Hw2.log) in the bug reports forum: |
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