Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

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Report RSS RAW ingame development footage of the mod part 2
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milklyway824
milklyway824 - - 32 comments

a little suggestion.....the ships are firing weapons too rapidly i think,especially torpedos,the galaxy class fired more than 10 torpedos
at a time ,it looks awesome but its too unreleastic,as the torpedo tube of it can only fire 10 at a time(also galaxy class are using quatum torpedos?).maybe you could limit the number of torpedo fire to make it look more releastic?as we know not every ship can fire torpedos rapidly at any time.and another suggestion,the phaser/diaruptor pulses are too big in size,i think the size in soa2 are just fine. of course,still appreciate your great work,thank you guys so much!;D

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Gul-Dukat(tech) Creator
Gul-Dukat(tech) - - 1,810 comments

That's a torpedo spread ability in use. The next caveat is that the galaxy you see is the venture refit, which included quantums.

The next answer is yes, all ships CAN fire quantum torpedoes. they're by all reports still torpedoes, and are the same size as photon torpedoes I'd guess. It's like asking if a spud gun can fire a sweet potato. yes. it's still a potato.

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Gul-Dukat(tech) Creator
Gul-Dukat(tech) - - 1,810 comments

I think you're right about the disruptors. We'll have a look at reducing the size of them a little.

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jonsin1459
jonsin1459 - - 1,009 comments

I love the weapon effects, i believe maybe the weapons firing rate has to be controlled otherwise battles will look messy and confusing and not feel as cinematic and dramatic as it could. The phaser and torpedo effects are beautiful. dont slim them down, the disruptors maybe a little fat but id rather play it and see.

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Description

In Game Footage recorded July 30th showcasing the current look of the mod. part 1 is a little tour as the MP game players were building up their forces and bolstering their defences, conducting research etc..

you will visually see some of the texturing improovements hear the in game sounds and music and see some of the specialy abilities over the course of this three part video

recorded using D3Dgear ( i may actually pirchase this software as it is excelent at capturing true HD game footage)