Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

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that1guy!
that1guy! - - 61 comments

That is just too cool.

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Veritas
Veritas - - 281 comments

Dam that's awesome! =)

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Bless.pl
Bless.pl - - 9 comments

WWow

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Andrew657
Andrew657 - - 26 comments

Nice!

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starfox37
starfox37 - - 205 comments

YES YES YES YES! Will she be a Titan ... she totally deserves to be a Titan.

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ConnerJB Creator
ConnerJB - - 964 comments

She's not going to be a Titan.

DREAM DESTROYER AWAY!

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Napalm_Knight
Napalm_Knight - - 192 comments

WHO'S DREAMS WILL HE DESTROY NEXT?

FIND OUT NEXT WEEK ON...... DREAM DESTOOOOOYYYAAAAAAAA!!!

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Guest
Guest - - 689,127 comments

Just f...ing awesome....great job modteam... thx

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mangomango999
mangomango999 - - 200 comments

Multi-Vector Assault Mode (for the win)

En.memory-alpha.org

Sto.gamepedia.com

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Wookienator
Wookienator - - 1,023 comments

I wish this game is about exploring the universe, nit fighting the enemy :)

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Centurian128
Centurian128 - - 547 comments

How on this Earth did you guys pull that off? That's fantastic!

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Railgunner2160 Online
Railgunner2160 - - 603 comments

Nice, though if you guys could make the ships computers' seperation voiceover play when the ability happens that would be awesome!!

Clip: Youtube.com

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Opr8er
Opr8er - - 47 comments

Respect!

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23-down
23-down - - 3,552 comments

What happens if one of the pieces gets destroyed how will you reintegrate?
And a lovely job indeed. Why they need to warp out before reintegration is a mystery to me but I assume it's necessary as work around?

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OrionShadow79
OrionShadow79 - - 45 comments

The Romulans win if a piece is destroyed.

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Lavo
Lavo - - 2,041 comments

The "warp out" effect you see is in fact the death animation of the ship. The piece died according to Sins.

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djnoob
djnoob - - 48 comments

*jaw hits floor* wow. just wow.

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usndiesel
usndiesel - - 35 comments

Galaxy Class saucer separation coming soon????

Com'on!!

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VeniVdVici
VeniVdVici - - 390 comments

You might want to look into reintegration as an ability, not sure the AI would otherwise. You could also code different versions on each third for when chunks are destroyed that cost resources.

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Lavo
Lavo - - 2,041 comments

You don't even know how the ability works, or even watched the video, and you're going on about expanding M.V.A.M.? I don't say this often, but you're a ******* idiot. If you look at the video, you see one of the three pieces being scuttled, aka. killed, and then all three parts reintegrate together.

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VeniVdVici
VeniVdVici - - 390 comments

Lavo, I watched the video multiple times, even zooming in to see how health was handled in case that was a clue and emailing it to the people I play this mod with. If you read what I was saying, it is extremely rare for me to see the AI scuttle anything. I also have been watching sins mods for a while and know that there is a very limited amount you can do, and how damn impressive what you have going is. Maxloef partially explained below how a destroyed piece would effect reintegration, which is something that comes to mind as a concern. He doesn't say though how it would effect the total health if the sub-ships took damage before reintegrating, or if the components were in different grav wells etc. From the demo, it seems to be a level one ability which means I will see it a lot. The cool down time does not seem to be very long either; so a full would be pretty effective. As an awesomesauce observes an unkillable prometheus class is an obvious concern. I observe that for an AI to have a ship stuck in MVAM (the segment selected was ability free) might have an ability and upgrade free cap ship that they can't fix. Clearly you have a death script and I am guessing it could be converted to an ability script. I am also intelligent enough to know that it would take 4 abilities on each segment to handle the destruction of other segments if you were to allow for rebuilding of segments. etc. etc. etc. Its an amazing ability you have, but I wonder what its limitations etc are.

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Lavo
Lavo - - 2,041 comments

Dude, I made that ability, and that video features a human, not an AI. I also run a whole mod on my own, Sins of a Galactic Empire, and have done so for over three years. With this knowledge in mind, it is safe to say that I have considerably more knowledge about Sins than you; the absolute hogwash about "scripts", which are non-existent in Sins, further cements this.

You also make several assumptions about the ability that are false, such as it killing the first spawner, and that it -requires- four abilities on each segment in order to reintegrate, which is false as each segment has no abilities and reintegrates without issue, be it AI or human. Further, the assertion that this ability will be overpowered, is amusing seeing as how this is clearly a test run and is not the final product.

I'm going to ask what "qualifications" you have that make you "certified" to criticize this ability, in particular when you do not even have the code for it.

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jonsin1459
jonsin1459 - - 1,009 comments

I think he's more inquisitive, wondering how it will work out than critical.

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m468
m468 - - 288 comments

If he is trying to be inquisitive he is not doing it right.

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Lavo
Lavo - - 2,041 comments

I do see that I was a bit rough there, so I apologize for that.

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VeniVdVici
VeniVdVici - - 390 comments

Lavo, its fine, I will send my message by PM. was over 2k characters.

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Awesomesauce935
Awesomesauce935 - - 312 comments

so the pieces will only reattach if one is destroyed?, please give it an outrageous cooldown to stop unkillable Prometheus'.

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Maxloef1990 Author
Maxloef1990 - - 815 comments

the parts are "unkillable" but once you kill a piece its forced to reintergrate, at that point you can kill the main ship.

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Napalm_Knight
Napalm_Knight - - 192 comments

How tough will each of the parts be?

Because as long as you could get it to live longer than the cool down takes then it would be invincible.

Or will the ability only cool down if it's all together?

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Nanoelite001
Nanoelite001 - - 531 comments

we need to be able to delete comments, I posted this without realising something and so now i'm writing this

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Napalm_Knight
Napalm_Knight - - 192 comments

You can delete comments. :P

You do it from your profiles comments tab.

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진Jin
진Jin - - 453 comments

what the **** did I just see XD

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ExoticTofu
ExoticTofu - - 425 comments

I love that pulsar in the background.

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DarkArchon$5
DarkArchon$5 - - 206 comments

as a vivid fan of the Prometheus Class and STO player that use one I must say that I'm going to enjoy this unit alot. :)

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Hellstormer321
Hellstormer321 - - 234 comments

Absolutely awesome :)

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Universae
Universae - - 19 comments

That is just ace!
A fantastic piece of work there =D

i'd love to see an atrox, despite it being a cryptic ship :p

brilliant game, Cant wait for the updates!

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SFC3
SFC3 - - 186 comments

atrox no please no

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Guest
Guest - - 689,127 comments

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centralplexus001
centralplexus001 - - 2 comments

great, i love it...its realy amazing

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Description

A quick preview of the Prometheus Multi Vector Assault Mode.