It has been a full year since re-coding of the original NS AMK/DMX 132 and the integration of DMX 133/134 began. It only started so I and a few friends could actually play it without 'CTD nightmares'.
A member of the original BETA testers forum posted it on the GSC forum and WHAMMM, my server company promptly shut me down as 'unlimited' bandwidth... had it's limits...
Now with several thousand download hits an hour for 11 hours straight (PSP Site), each patch means many users which has meant many emails. I try and answer all of them but even with translators it can be difficult but please keep them comming. Your feedback is important to me and the rest of the contributors to this AWSOME project.
Eric Bacon, TB3D