Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.

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Report RSS Developer Stream - The Sawmill (view original)
Developer Stream - The Sawmill
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Beac Author
Beac - - 1,030 comments

If you missed the stream, the idea for the sawmill is that Freedom attempted to establish a forward outpost in Zaton, to match Duty's. During construction, a controller attacked the base, wiping out the expeditionary force and zombifying them all.

You can help Freedom out by retaking the Sawmill, allowing Freedom to regain their foothold in the region, creating a hub for increased Freedom a-life in Zaton!

(also, you can always kill them all later and open the new base up to random a-life)

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Darkamo
Darkamo - - 474 comments

Amazing work man and i love way you trying to create some small stories , keep it up !

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TheLeadHead
TheLeadHead - - 364 comments

Thanks for the stream! Was not around for a long time there, but enjoyed what I saw and will totally watch the VOD later.

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Not bad, but why are Duty and Freedom even bother with Zaton? In the original game, it felt like a backwater. Have you added things to warrant a faction war there?

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Beac Author
Beac - - 1,030 comments

Zaton is arguably closer to the NPP, and the Skadovsk is a great place to recruit new followers.

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Makes sense.

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sasasa
sasasa - - 1,233 comments

Adds so much more "life" into the place.

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blah1334
blah1334 - - 83 comments

Very nice!

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Description

The developer stream last night was extremely successful, with at times 50+ viewers learning more about the Call of Pripyat SDK, as well as gaining an insight into the development of a new area for the mod.

Zaton has compiled overnight, and here are the results (only the exterior for now, I need to set up lighting inside) of our hard work over almost four hours last night!
Obviously bear in mind this is only the very first pass, so it's very much still a work-in-progress!

If you missed the stream, or just want to watch again, you can find it here!:
Twitch.tv

Thanks to everyone who participated for the brilliant support, a great, friendly chatroom, and some helpful inspiration!