The first total conversion modification for S.T.A.L.K.E.R. Call of Pripyat, returning the player to the Southern Zone in the new engine, in the boots of a much loved character.

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The Outpost
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Lоnerboner
Lоnerboner - - 8,303 comments

Looks stunning man! :D

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salesmax
salesmax - - 22 comments

Sky too bright :)

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Beac Author
Beac - - 1,030 comments

Funnily enough it's as it is in Call of Pripyat, vanilla!

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DrBlizzard
DrBlizzard - - 387 comments

To all the "Sky is too bright" folks:

A) The sky is bright in vanilla games; we're all no doubt used to CrommCruac fixing it for us with Atmosfear.

B) We have no clue what time it is without a hud. If this was earlier in the night, then it's completely plausible.

C) I love playing Devil's advocate

D) See C

E) Awesome screenshot. The dark silhouettes of the trees are as foreboding and evil as ever.

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Brca95
Brca95 - - 1,067 comments

Nice,but i agree,the sky is too bright :D

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Wolfstalker
Wolfstalker - - 11 comments

eee..very cool ^_^

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jjawinte
jjawinte - - 5,067 comments

You have to have the contrast of [some] higher level of the sky-box illumination. Several reasons I can think of...

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craigie
craigie - - 9 comments

Hi guys any 1 here can help me with a tut on creating custom terrain and buildings in 3d max 2009 or 2012 and importing them into the sdk plz
Ever_frost@hotmail.com
Thx craig.

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Description

Three down! We're half way there, brothers! Have a quick peek at the Cordon military outpost in the mean time!