The first total conversion modification for S.T.A.L.K.E.R. Call of Pripyat, returning the player to the Southern Zone in the new engine, in the boots of a much loved character.
so most of it xeems to be the CS maps, so will we be able to get around as easily with many exits?
it is good you hae CS stuff, now we need to hae the SoC maps that weren't in CS :P that'd be hugeeee
There will be about as many level changers as there were in Clear Sky, and the mod will contain a compilation of maps from both Clear Sky and Shadow of Chernobyl - e.g. Rostok/Wild Territory, as well as the CS Red Forest (and entirely new levels).
The base Rostok/WT maps are taken from SoC but will be modified - just FYI these areas were inhabited during and before Clear Sky but were cut off from the rest of the Zone by the Great Emission.
This is absolutely amazing!
Can't wait to find my first artifact there! :D
so most of it xeems to be the CS maps, so will we be able to get around as easily with many exits?
it is good you hae CS stuff, now we need to hae the SoC maps that weren't in CS :P that'd be hugeeee
There will be about as many level changers as there were in Clear Sky, and the mod will contain a compilation of maps from both Clear Sky and Shadow of Chernobyl - e.g. Rostok/Wild Territory, as well as the CS Red Forest (and entirely new levels).
Rostok/Wild Territory CS timeline or SHOC/COP timeline?
The mod takes before CS even! So, no.
So "bar zone" is taken from CS multiplayer map? Perfect for me. (Only in SHOP/COP timeline bar zone is inhabited)
The base Rostok/WT maps are taken from SoC but will be modified - just FYI these areas were inhabited during and before Clear Sky but were cut off from the rest of the Zone by the Great Emission.
Awesome !!!
Looking good!!!