Afternoon folks, as I'm not getting the time I would like to fully finish TK before releasing it I'm going to mix things up a bit compared to what I initially said. Wanting to release TK fully finished and bug tested is all well and good but due to time restrictions thats not something I'm going to be able to do anytime soon so here is what I'm going to do then release a TK build thats almost finished.
- Check all key NPCs have custom immunities
- General polishing & checking
- Patch up the story here and there until something proper can be done
- Anything else I come across in the process of doing the former (there won't be much)
Once that is done I will release TK. Blowouts I will release as a optional add-on when that feature is ready, I've decided to do this for two reasons, firstly because it will be the most time consuming to do and as I already said I'm not finding the time I would like to finish TK, secondly because I know not all stalker players are fans of blowouts in any iteration of them weather it be in SoC, CS or CoP. I promise though even without blowouts there is plenty of new spawns and rejigs to keep things fresh and different.
I can probably finish tying up the minor loose ends over the next few weeks so watch this space for updates ;) Also, if anyone has the time to go over story based text for SoC to elaborate and add more of a background (it doesn't have or need to be a total story rewrite) then let me know as Crimson is unable to do it now :(
!!EDIT!! 24/6/15
As promised, the update. I think I've got all the issues sorted out in the build now I just have to gather coordinates for full implementation of the new wet effects. Once I've done that I'll likely upload it for a public release ;)
I can see what i can probably do to extend the story background, pm me though because i want some details.
You have pm :)
.. on standby.. awaiting awesomeness..
As promised, the update. I think I've got all the issues sorted out in the build now I just have to gather coordinates for full implementation of the new wet effects. Once I've done that I'll likely upload it for a public release ;)