The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.

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RSS Articles

Hello Stalkers,

It has been some time since we talked about whats going on so heres the deal; A 2019 Singularity build is in the works the patch I was going to release around christmas has turned in to a full blown update for various reasons including me simply being able to generate higher quality assets and doing a lot of bug fixes for the 2016 build which unbeknown to me until a week or so ago I completely ballsed up inadvertently uploading an experimental transitional build which as you might have guessed already.. did not work very well at the time. The 2019 build will include new textures, new normal and parallax maps, bug fixes, perhaps a mutant never before seen..., shader updates, and a whole host of other tweaks and improvements I might run in to that need addressing I'll also at long last be focusing on including that blowout I made a demo video of like what, 3 years ago now? Development can be very slow when you are doing 90-95% of the work yourself.

That nicely brings me on to the second part of this update. So far I have sunk a good 12 years in to X-Ray, SoC, and singularity giving it the love and attention it deserved to get from the devs but never did however for Singularity to become what is envisioned for it some extra hands on deck would substantially help speed up the development process and get the mod finished.Even if you are not necessarily experienced in these areas but are willing to research and learn as you go thats fine too.

The people that are needed are; Scripters, people good at working with the SDK to edit and build levels, 3D modellers, and someone willing to overhaul SoCs DX9 renderer. If I ended up doing most of these things myself it would easily take several more years I'm trying to get things done in a lot shorter time frame than that.

I think that covers everything for now. Don't get eaten by Burers or have your veins sucked dry by Bloodsuckers. Also, if anyone has a helicopter that would be super I''m currently in an abandoned barricaded house with zombies trying to get in to eat me and I'm running out of ammo.


New way to download TK Core Edition

New way to download TK Core Edition

News 11 comments

In a change to scheduled plans... the shitty Moddb "upload from URL" option is screwed. So heres how you can download TK Core Edition.

Things so far

Things so far

News 2 comments

I think its time for a well overdue update on Singularity and whats going on.

TK is not dead!

TK is not dead!

News 2 comments

It's really not. Progress has just been slow. Very slow. Almost motionless.

Still alive...

Still alive...

News 4 comments

We are still alive and work continues at a methodical yet steady rate.

RSS Files
Activepearl ACDC compiler \ decompiler for TK

Activepearl ACDC compiler \ decompiler for TK

Full Version

You will need this if trying to modify the upcoming release of TKs all.spawn

Tutorial for creating rain in SoC with examples

Tutorial for creating rain in SoC with examples

Graphics Tool 2 comments

Tutorial and working examples to help you along on how to create your own rain texture for SoC.

TK Pre-RC build 1-3-14 update

TK Pre-RC build 1-3-14 update

Patch 14 comments

First update for TK build 1-3-14, see full description for details.

TK:Singularity build 1-3-14 P1/3

TK:Singularity build 1-3-14 P1/3

Demo 8 comments

Part 1/3. Be sure to check the readmes and user manual. For SoC v1.0005. Download broken into 3 parts to make it easier on those who are bandwidth challenged...

TK:Singularity build 1-3-14P2/3

TK:Singularity build 1-3-14P2/3

Demo 1 comment

Part 2/3. Be sure to check the readmes and user manual. For SoC v1.0005.

TK:Singuiarity build 1-3-14 P3/3

TK:Singuiarity build 1-3-14 P3/3

Demo

Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.

Comments  (0 - 10 of 433)
ketxxx Creator
ketxxx

Ok, so its seems moddb is utterly retarded and keeps putting this on my profile page rather than here on the mod page to I'm having to copy / paste this in to a regular comment.

So, its been some time since an update and no doubt there are some wondering whats going on and others that probably think TK is a dead mod. Its not. Development has been painfully slow due in no small part to me building a new system a little over a year ago that has had far more teething problems than I anticipated so I couldn't settle back in. Hopefully soon I will buy yet another motherboard (went through 5 X370 boards, none of them have been particularly good) which hopefully will be far better, going X470 Fatal1ty K4 this time after which I should be able to start getting on with modding again. There won't be any release though until I'm certain every edited (and possibly new level) is 100% bug free and I'm happy with it because level building with the X-Ray SDK is a monotonous process at the best of times. Despite a much longer down time than planned TK did have quite a lot of work done to it, edited levels have many more physics objects added, as well as the levels having a much darker tone about them (eg; hints of betrayal, massacres, etc) which for now I plan to leave at just the set pieces and let players imagine their own stories. Speaking of stories there is also a lot of content that has been rewritten if the team members are still alive who started that work I'll see about getting that finished and included as well. There was also of course extra work done to textures, refinements, improvements, completely new textures, etc that I made so everything looks as nice as possible and fits within technical limitations, new renderers have / are being worked on and lastly I also have a faster drive now which should speed up work with the SDK so..yay there too. Only a mechanical drive though as the SDK is a pig making constant temp files for every tiny change I won't ravage one of my SSDs with writes like that.

If there is anyone out there who wants to lend a hand with level design / editing, implementing new tasks, even whole new sub-plots and stories and particularly anyone who could do some mesh smoothing in Maya or 3DS Max for existing NPC and mutant models to spruce them up do get in contact.

Reply Good karma+7 votes
Faeryka
Faeryka

wish you luck man!

Reply Good karma Bad karma+1 vote
Mechenyi
Mechenyi

Is support for steam shoc 1.0006 going to be possible now.

Reply Good karma Bad karma+2 votes
lol3r_86
lol3r_86

Don't know why you got downvoted. Downgrading is a pain in the ***. I can guarantee that i will never download any mods that don't support latest version of any stalker game. Its common sense to design mods on the latest version anyway.

Reply Good karma Bad karma-1 votes
ketxxx Creator
ketxxx

1. Downgrading is as simple as opening regedit, searching "stalker", changing the version and saving then installing whatever patch you want. Easy.

2. Common sense is to design the mod avoiding any gimping the devs may have done. In the case of Singularity 1.0005 has been chosen to avoid engine and renderer changes made with patch 1.0006 that are not detailed in the public patch notes that make visuals worse. I'll make a patch for 1.0006 eventually its just by far not an essential to-do. No modder is going to do something that makes their work worse.

Reply Good karma+4 votes
grazegrabber
grazegrabber

Is this Moddb.com yours?
I only ask because of the name.
Hope all is going well :)

Reply Good karma Bad karma+3 votes
ketxxx Creator
ketxxx

Nope thats not my mod. All is going quite well finding time for Singularity has just been difficult lately but work does still continue Rostok has taken a lot more work than initially thought to bring it up to snuff but its getting there, its about 3-4x bigger than vanilla now ;)

Reply Good karma+1 vote
BetaRey
BetaRey

help me stalkers :-/ is there any downgrade file to 1.0005?

Reply Good karma Bad karma+1 vote
ketxxx Creator
ketxxx

There is a registry trick you can do that will allow you to install the 1.0005 patch.

Reply Good karma+1 vote
BetaRey
BetaRey

doesnt work for 1.0006 SHOC version :-/

Reply Good karma Bad karma+1 vote
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