The envisionment of TK is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. TK aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does TK try to be like old beta or alpha builds of SoC, TK aims to enhance everything SoC already has - nothing more, nothing less.
The title says it all, I'm dropping upon you all a media dump testing out new features being worked on. You can watch the videos in the tiny windows here or go direct to YT, that, is entirely up to you ;o) I don't have to upload things twice this way either when MDB randomly decides its video uploading from URL isn't going to work.
Advanced Global Illumination tests (good & bad weather);
New weather sound effects, Helicopter damage & PDA message system
New water ripple & rain sound effect test
Grass draw distance performance test
That just about does it for now folks. Hopefully I can keep trickling more media out as stuff is getting tested.
It has been a while since you all were updated on things so I thought it was about time everyone knew what was going on again.
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You will need this if trying to modify the upcoming release of TKs all.spawn
Part 3/3. Be sure to check the readmes and user manual. For SoC v1.0005.
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