Is Call of Misery too easy? Then you belong here!
A bit harder and unfortunately unpolished Call of Misery addon. The word "hard" is either the game difficulty or the entertainment faction, your choice.
I will admit that this mod has been patched quite well since the release of the super buggy version one, but it's still a constant fighting against CTD's rather than Zone's horrors. I've reinstalled and played this mod several times now, with different patches and addons, and it still trips on the same traps.
I had my share of fun playing this mod. I like the added content (in contrast to CoC and CoM) and other aspects on the "hardened" difficulty - I really do - but it's super unpolished, unstable and overall frustrating to play.
This is a collection of ideas mod pack; many things barely work.
Due to low supply of alcohol, the creators did not bother much. And now it's abandoned like some over hyped early access pre-alpha game.
A brave man picked this up and gave birth to Anomaly mod pack:
Moddb.com
I like so much this mod. I think Call of Misery is the most accurate survival in The zone, but it feels so empty sometimes. Last Day makes it feel much more complete in that aspect with some more locations, more variety of characters and their behaivor and features.
*Actualization * After some days playing Last Day I'm afraid I have to lower the note from 8 to 6 because I've got the feeling this mod it's completly broken. I know this is a WIP but my complaint is about there are ome feattures that does not work properly making this mod unplayable sometimes (or inexplicably injust). My problem with that is that the constant patches aims to increase the addons instead to fix broken ones.
This is a great mod but with an chaotic development