Last Day is no longer being developed or supported by its developers and translators. These two, newer mods offer a similar and better experience:

  • S.T.A.L.K.E.R.: Anomaly, a spiritual successor to Last Day
  • Dead Air, a project developed by the author of Call of Misery, which Last Day is originally based on

What is Last Day?

S.T.A.L.K.E.R.: Last Day is a S.T.A.L.K.E.R. mod pack based on Call of Misery and version 1.4.22 of Call of Chernobyl, originally created by the Eastern S.T.A.L.K.E.R. community. It includes several addons previously unknown to the majority of the western S.T.A.L.K.E.R. community, such as MLR, which adds a lot of new characters and tasks, Outfit Marauder, adding lootable outfits on fallen stalkers, or an extended edition of Outfit Addon, adding not only outfits and helmets already present in the regular version of Outfit Addon, but also several variants of all types of apparel: regular, worn, and damaged.

Below is a flowchart detailing various projects from which Last Day derives. It is recommended to experience these first.



How is Last Day installed?

Fairly simple. These files need to be installed into a single directory, in order.

The mod runs standalone, meaning it should be installed on its own without being combined with Call of Chernobyl or Call of Misery.

An older version of Last Day is available here:


What does Last Day feature?

Here is a full list of addons and features included in Last Day:


  • Explosion of damaged weapons
  • Fast travel
  • Ghillie suit from MISERY 2.1
  • Multimedia PDA
  • NanoCell Inventory
  • No Ammo HUD
  • Physical appearance of money
  • Psy-helm
  • Radio
  • Smart Artefact Spawn
  • Squads on PDA
  • Thirst simulation

Additionally, there are new models for NPCs and mutants, new artifacts, new mutant parts, new consumables, a simulated PDA network, stash descriptions (like in Shadow of Chernobyl), new icons, new music, new radio tracks, changes in prices, PDA tabs from Call of Chernobyl 1.5 (relations, encyclopedia etc.), and more.


Frequently asked questions

  • Several folders are missing from the gamedata directory. Is this intentional?
    • Most of the files from Last Day are packed in .db files located in the database folder, along with files from Call of Chernobyl and Call of Misery.
  • There is constant radiation outside. How can this be disabled?
    • Constant radiation is caused by the Dark mode option in the game options.
  • How can mutants be skinned? Clicking OK does not work.
    • Mutant parts have to be skinned by double-clicking on each separately.
  • Animations do not play when using items. How can this be enabled?
    • Use item animations in the game options needs to be enabled.
  • There seems to be no obvious destination when undertaking a task to guide other stalkers. What is wrong?
    • The destinations of these tasks are dependent on the dynamic news system. As a result, they are often quite vague, and can only be completed through trial and error.
  • Item icons are scattered and messed up. What causes this?
    • Increasing the texture quality in the video options can resolve this issue. Otherwise, it may simply be caused by using an old video card, in which case no solution is known other than upgrading it.
  • Nimble does not offer any wares. Is this intentional?
    • Nimble, while present in the mod, no longer functions as a trader, and has been substituted by Meeker, located in the book store on the Outskirts.
  • There is still some text in Russian, even while using the translation for the mod. Is anything wrong?
    • The translation is not 100% finished, and thus some text remains in Russian.
  • Trying to enter another level leads to being teleported backwards and being prompted with a message saying, "This path is unknown". What causes this?
    • In Last Day, not all routes between levels are unlocked from the very start. They can be unlocked by completing various tasks, using PDAs acquired on corpses, and carrying out dialogue-specific transactions with traders.
    • Alternatively, they can be unlocked by enabling Open level routes in the game options.
  • How can files from the mod be edited?
    • The DB Tool, part of AXRToolset, is required. Most files related to the mod are located in the .db files in the database folder. Instructions:
      1. Run launcher.exe
      2. Select DBTool
      3. Set the input path to the database folder in the Last Day directory
      4. Create a new directory where you want to unpack and set it as the output path
      5. Press the execute button
      6. The tool has a console command window attached, view it for output and it will say when it's done.
      7. Copy any files you want to modify from your unpacked folder to your gamedata folder, keeping relative path names. (ex. move unpacked\configs\creatures\actor.ltx to gamedata\configs\creatures\actor.ltx)

Extra links

Written by Appuruu and SashaRed

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RSS Articles

Mikhail Grishin, the main developer of Last Day, announced today that development on Last Day has ceased.

This might not come as a surprise to many of you. Updates to both Last Day and its translation have been few, and Last Day Lite—another project released by the Last Day team, based on Dead Air—was never translated or even announced here. In addition, my own communication with Grishin has been sparse, and my general activity in the S.T.A.L.K.E.R. community has dwindled.

Perhaps, one day, there will be a return to the Last Day translation to finish things up on our part. Nevertheless, Last Day will remain on Mod DB unless we ever get a request from its creators to take it down, and we have a repository on GitHub for the Last Day translation—a repository that anyone can contribute to at any time.

Outside of Last Day, my team and I are working on a translation for another mod, the progress of which can be seen on our group page.

Dead Air

Dead Air

News 15 comments

Some information about a new mod on the scene from our partners in modding.

Back in the saddle

Back in the saddle

News 9 comments

A few words from SashaRed, the leader of the translation team for Last Day.

Last Day 1.3 + patch 2 - changelog

Last Day 1.3 + patch 2 - changelog

News 14 comments

Changelog for version 1.3 + patch 2 of S.T.A.L.K.E.R.: Last Day.

Last Day 1.3 + patch - changelog

Last Day 1.3 + patch - changelog

News 15 comments

Changelog for version 1.3 + patch of S.T.A.L.K.E.R.: Last Day.

Add file RSS Files
S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

Patch 191 comments

Translates S.T.A.L.K.E.R.: Last Day into English.

S.T.A.L.K.E.R.: Last Day – version 1.3 + patch

S.T.A.L.K.E.R.: Last Day – version 1.3 + patch

Full Version 164 comments

Main files of version 1.3 + patch of S.T.A.L.K.E.R.: Last Day.

S.T.A.L.K.E.R.: Last Day – update (2018-03-14)

S.T.A.L.K.E.R.: Last Day – update (2018-03-14)

Patch 23 comments

The latest official update for S.T.A.L.K.E.R.: Last Day.

TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

Prefab 193 comments

A small WIP to fix bugs and bring more functionality to Last Day, regularly updated.

Slower Dynamic Faction Relations for Last Day 1.3

Slower Dynamic Faction Relations for Last Day 1.3

Prefab

I do not own anything, found this addon on another website. Factions no longer change their attitude towards each other so fast and easily, compared to...

Autumn Misery (vanilla CoM) Retexture for Last Day 1.3

Autumn Misery (vanilla CoM) Retexture for Last Day 1.3

Texture

WARNING: MIGHT BE UNSTABLE ON SOME MACHINES. Make backup of your current "gamedata" folder or use JSGME. Playing on DX9 and/or above is highly recommended...

Post comment Comments  (90 - 100 of 5,449)
Guest
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Protos.Angelus
Protos.Angelus - - 386 comments

does this mod add any sort of questline? (I mean real questline, not just a bunch of tasks)

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Guest
Guest - - 694,017 comments

It has the same story as CoC. Find the Doctor and get the points of reference and materials from each and turn off the 2 machines so that the zone can be freely explored. It then goes into a open end/no end game and you can do whatever you like.

I can tell you if you play ironman mode, you won't ever get that far. But it is fun to try. Keeps you busy instead of feeling like the Terminator. You will appreciate the game a lot more too.

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Frost2
Frost2 - - 180 comments

Hello there,i would very much like to try this mod in the near future,but one question before that:what happened with the 124 addons pack from the main files download?When i click the link it says the requested group could not be found or something like that.Were they deleted or is it a problem on my end?

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Guest
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Fеll
Fеll - - 360 comments

In this mod, your nemesis is the radiation and the f*&king; ghosts!!
Many radiation hotspots are added and/or shifted.
Usual safe spots have become hotspots for radiation.

A-life and overall stalker simulation seems rather....docile, barely active? Something along those lines.

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prestonwilt01
prestonwilt01 - - 1 comments

Can someone help me? I keep getting this error shortly after starting the game and loading up as a loner (and technically any other faction):

"FATAL ERROR

[error]Expression :
[error]Function : invalid_parameter_handler
[error]File : xrDebugNew.cpp
[error]Line : 987
[error]Description : invalid parameter"

Stack Trace:

0023:00BA3DAE xrCore.dll, xrDebug::fatal()
0023:00B895F1 xrCore.dll, CTimer::CTimer()
0023:00BA7209 xrCore.dll, CInifile::save_as()
0023:00BA5F16 xrCore.dll, CInifile::~CInifile()
0023:065BE9DF luabind.beta7-devel.rc4.dll, luabind::detail::object_rep::garbage_collector()
0023:67F5266D lua51.dll
0023:0F5663B0 xrGame.dll, CDialogHolder::UseIndicators()
0023:67F75671 lua51.dll, lua_error()
0023:67F75871 lua51.dll, lua_error()
0023:67F7533D lua51.dll, lua_error()
0023:67F56B97 lua51.dll, lua_gc()
0023:0F53603A xrGame.dll, CDialogHolder::UseIndicators()
0023:0040E6FF xrEngine.exe, CRenderDevice::End()
0023:00BAAEFC xrCore.dll, thread_name()
0023:659FC934 MSVCR120.dll, beginthread()
0023:659FC9FD MSVCR120.dll, endthread()
0023:76DF8484 KERNEL32.DLL, BaseThreadInitThunk()
0023:772B2FEA ntdll.dll, RtlValidSecurityDescriptor()
0023:772B2FBA ntdll.dll, RtlValidSecurityDescriptor()

MY General Specs are is:
16 GB DDR4 2400MHs RAM
NVIDIA GEFORCE GTX 1050 TI
AMD RYZEN 1600X (6 Core)

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zmaj777
zmaj777 - - 216 comments

You might also want to try the Anomaly Mod:

Moddb.com

It is based on Dead Air, but has been substantilly fixed and converted to 64 bit. It is the most stable Stalker mod I have ever played

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Whitegoldl
Whitegoldl - - 202 comments

Thanks for the info.

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Guest
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Guest
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