Translates S.T.A.L.K.E.R.: Last Day into English.
To install Last Day, download and install these in order:
The mod runs standalone, meaning no pre-existing installation of Call of Chernobyl or Call of Misery is required.
That's it. Good hunting, stalker!
Feedback and help with the translation is appreciated, as it is not yet complete.
Credits for the translation to Appuruu, BlueflamesX, FlamingD33d, Lanforse, OnyxVanguard, RadioactiveToilet, SashaRed, Tronex, WindyWinter, and others.
GitHub repository for the translation; contains up-to-date files
Changelog
0.11.2 — 2018-04-23
- configs\text\eng\st_items_awr.xml: Replaced a few characters, fixed a few item descriptions with incorrect layout
- scripts:
- dialogs_mlr.script: Improved translation and restored formatting from original file
- ui_mm_faction_select.script: Updated file according to the patched version of Last Day, which means no more broken loadouts
- ui_pda_relations_tab.script: Updated file according to the patched version of Last Day and translated strings (will need testing)
0.11.1 — 2018-04-22
- scripts\zone_new.script: Fixed crash with the PDA network feature enabled, thanks to Tronex
0.11.0 — 2018-04-22
TL;DR: The version number was downgraded to 0.11.0 because the translation still remains unfinished, and basically all files have been changed.
The following files, if not affected by any other addon, should be removed if overwriting an older version of the translation:
- configs:
- configs\text\eng:
- ui_st_encyclopedia_artifacts.xml
- ui_st_encyclopedia_factions.xml
- ui_st_encyclopedia_factions_historic.xml
- ui_st_encyclopedia_factions_other.xml
- ui_st_encyclopedia_features_options.xml
- ui_st_encyclopedia_holodilnik.xml
- ui_st_encyclopedia_items_consumable.xml
- ui_st_encyclopedia_items_kits.xml
- ui_st_encyclopedia_items_medical.xml
- ui_st_encyclopedia_items_misc.xml
- ui_st_encyclopedia_items_outfit_upgr.xml
- ui_st_encyclopedia_items_tools.xml
- ui_st_encyclopedia_locations.xml
- configs\ui:
- pda_encyclopedia.xml
- pda_encyclopedia_16.xml
- configs\ui\textures_descr:
- scripts:
- _g.script
- dynamic_news_helper.script
- dynamic_news_manager.script
- news_manager.script
The first version with the main author of the translation back in development, this version attempts to address numerous glaring and minor errors alike, as well as include various changes and updates to the file structure, some of which come from an upcoming version of Call of Chernobyl itself.
The version number has been changed to 0.11.0 due to the still incomplete status of the translation, which will once again be restored to version 1.0 once everything is complete. Nonetheless, the old version 1.0.1 is still up for download on GitHub.
Almost every file has been changed in one way or another, and any content not related to the actual translation has been removed; such content should either have been sent to the official developers of Last Day—not being present in the English translation only—or included in TRX: Fixes ’n’ Tweaks.
As such, any file not listed in the changelog is likely to have a few undocumented changes of minor significance: typo fixes, improved formatting, improved translations, etc. An attempt to move to British English is also being made, in accordance to its usage in Call of Chernobyl itself.
- configs\gameplay:
- character_desc_mlr.xml: Fixed encoding, changed some whitespace, removed new additions
- dialogs_bar.xml, dialogs_darkvalley, dialogs_mlr_arena.xml: Removed extra line breaks
- dialogs_mlr.xml: Removed extra line breaks, fixed formatting, fixed broken dialog
- configs\text\eng:
- mlr_addon.xml: Reformatted entire file based on the formatting used in the translation of MLR
- mlr_addon_arena.xml: Added and changed a few characters
- st_characters.xml: Included names from Call of Chernobyl, sorted string names of new characters from Last Day alphabetically
- st_dynamic_news.xml: Removed lines from TRX Dynamic News
- st_generate_fnames.xml: Included file from Call of Chernobyl 1.5
- st_generate_snames.xml: Included file from Call of Chernobyl 1.5
- st_items_equipment.xml: Partially updated file to match the official version of Last Day, such as fixing colors and descriptions; some work remains to be done
- scripts:
- Removed files not related to translating Last Day
- pda_chat_processor.script: Added comments in both English and Russian
- transitions.script: Readded Russian comments; a better translation will be provided at a future date
- ui_mm_faction_select.script: Readded old code that corresponds to the official version of Last Day; a dynamic loadout will have to be sent to the official developers and, until then, be offered in TRX: Fixes ’n’ Tweaks instead
- ui_pda_relations_tab.script: Readded old version of file
- zone_new.script, zone_news_main.script, zone_surge_news.script: Added the PDA network system from the MLR translation, which is much smaller, though a lot more manageable than the one in Last Day
1.0.1 0.10.1 — 2018-03-15
- _g.script: updated to avoid issues with dynamic news timers.
- dynamic_news_manager.script: Fixed a little typo that caused a crash related to finding artifacts news.
1.0 0.10.0 — 2018-03-15
The complete version, everything is translated by now. this version relies on Dynamic News Revamp to cover the untranslated text of the dynamic news.
- configs\gameplay: updated for 2018.3.14 patch with new changes
- character_desc_mlr.xml
- dialog_mlr.xml
- configs\text\eng:
- ui_st_mm.xml: updated for 2018.3.14 patch for new gameplay options.
- st_items_equipment.xml: fixed wrong text about usable tools for opening cans.
- scripts:
- ui_mm_faction_select.script: updated for new changes about dynamic loadouts.
- ui_pda_relations_tab.script: updated for goodwill text in the Relations Tab
- dynamic_news_helper.script: from TRX: Dynamic News Revamp
- dynamic_news_manager.script: from TRX: Dynamic News Revamp
- news_manager.script: from TRX: Dynamic News Revamp
- zone_new.script: Overridden, not necessary anymore. same goes for the rest of scripts.
- zone_news.script
- zone_new_dead.script
- zone_new_main.script
- zone_new_texts.script
- zone_new_vs.script
- zone_surge_news.script
0.9.9 — 2018-02-20
This one is for the encyclopedia. 16 categories and 500 articles with a proper AWR tutorial. the encyclopedia is still in beta, in the future it will get pics and unlocking ability.
- scripts:
- dialogs_mlr.script: translated text related to reputation updates and news for Hip.
- zone_news_texts.script: more translations.
- configs\plugins:
- encyclopedia.ltx: sorted encyclopedia articles
- configs\text\eng: added encyclopedia articles.
- st_sim_on_levels.xml: revision
- ui_st_encyclopedia_achievements.xml
- ui_st_encyclopedia_anomalies.xml
- ui_st_encyclopedia_artifacts.xml
- ui_st_encyclopedia_arhianomalies.xml
- ui_st_encyclopedia_characters.xml
- ui_st_encyclopedia_factions.xml
- ui_st_encyclopedia_features.xml
- ui_st_encyclopedia_features_options.xml
- ui_st_encyclopedia_mutants.xml
- ui_st_encyclopedia_locations.xml
- ui_st_encyclopedia_awr.xml
- ui_st_encyclopedia_items_consumable.xml
- ui_st_encyclopedia_items_kits.xml
- ui_st_encyclopedia_items_medical.xml
- ui_st_encyclopedia_items_misc.xml
- ui_st_encyclopedia_items_outfit_upgr.xml
- ui_st_encyclopedia_items_tools.xml
- configs\ui:
- pda_encyclopedia.xml: shift the coloumns in the encyclopedia
0.9.8 — 2018-02-08
As of this version, all technical issues within translations files are hopefully fixed.
- scripts:
- lootmoney.script: technical side - updated for LD 1.3 +patch
- pda_chat_names_lists_fonSwong.script: fully translated
- pda_fonSwong.script: fully translated
- ui_mm_faction_select.script: technical side - updated for LD 1.3 +patch
- zone_news.script: technical side - updated for LD 1.3 +patch
- zone_news_dead.script: fully translated
- zone_news_texts.script: technical side - fixed mistakes in tables
- configs\gameplay:
- character_desc_mlr.xml: fixed few remaining lines, completed
- configs\text:
- mlr_addon.xml: added missing dialog for merc guide
- st_characters.xml: small sorting work
- st_dynamic_news.xml: updated with missing lines, completed
- st_items_equipment.xml: fully translated and organized, all consumable items now have numerical values.
- st_items_weapons.xml: all weapons usable at vices with missing description have been covered, might require revision and sorting.
- st_mcw.xml: + Missing file added
- st_land_names,xml: Updated with missing lines, completed and sorted
- st_levels.xml: Updated with missing lines, completed
- st_pda_backpack_travel.xml: + Missing file added
- st_sim_on_levels.xml: + Missing file added
- st_unload_all_weapons.xml: + Missing file added
- ui_st_screen.xml: updated with missing lines, completed
- ui_st_loadscreen.xml: updated with missing lines, completed
0.9.7 — 2018-02-04
- scripts:
- zone_news_texts.script: Continue translations
- configs\text:
- mlr_addon.xml: Small changes related to LD 1.3 +Patch.
- st_items_equipment.xml: Added missing text related to opened cans.
- st_items_awr.xml: Translated dialog related to buying spare parts from mechanics.
- st_items_weapons.xml: Translated text related to usable parts in weapons descriptions.
- st_dynamic_news.xml: Added missing text related to dynamic news for the new location "Glade".
- ui_st_faction_starts.xml: Translated the new starting locations in (select faction) menu.
- ui_st_other.xml: Translated new text related to swiss knife.
- (0.9.7.5) small patch:
- st_items_awr.xml: fixed a mistake in the new dialog for mechanics
- st_items_weapons.xml: fixed text showing the wrong type of usable (gas tube) parts
0.9.6 — 2018-02-01
- scripts:
- zone_news_texts.script: Started translation
- configs\text:
- mlr_addon.xml: Translated Hip's dialogues and new Sakharov dialogues
- st_dialogs_escape.xml: Added and translated Hip's tasks
- st_characters.xml: Added new character's names
- ui_st_encyclopedia_awr.xml: Partially translated
0.9.5 — 2018-01-29
- scripts:
- inventory_upgrades.script: Updated to fix the issue of missing outfit-upgrade requirements for mechanics.
- configs\gameplay:
- character_desc_mlr.xml: Updated to enable the new visuals for important characters from LD 1.3 +patch
- dialogs_mlr.xml: Updated for framework/text links, dialog texts are now linked directly to (mlr_addon.xml)
- configs\text\eng:
- revisions:
- st_mm_faction_select.xml
- ui_st_keybinding.xml
- ui_st_mm.xml
0.9.4 — 2018-01-28
- Updated for use with version 1.3 + patch of Last Day.
- Removed unnecessary trade files.
0.9.3 — 2018-01-14
- configs\text\eng:
- st_items_awr.xml: Finished translation, needs revision
- configs\ui:
- Fully translated:
- ui_mod_elements.xml
- ui_mod_elements_16.xml
- ui_pda_fonswong.xml
0.9.2 — 2018-01-05
- Included official fixes from the Last Day VK page, as well as text-related fixes from TRX: Fixes & Improvements
- configs\text\eng:
- mlr_addon.xml: Revised a bit of text
- st_items_awr.xml: Translated additional information on weapon parts
- configs\ui:
- ui_con_checker.xml/ui_con_checker_16.xml: Translated text in the paper of equipment condition
0.9.1 — 2018-01-03
- configs\text\eng:
- st_items_awr.xml: Continued translation of weapon parts
0.9 — 2017-12-31
- Updated for use with version 1.3 of Last Day. Happy new year!
0.8.5 — 2017-12-22
- configs\text\gameplay:
- characters_desc_mlr.xml: Assigned different character voices
- configs\text\eng:
- mlr_addon.xml: Completed translation
- ui_st_loadscreen.xml: Fixed version number
- ui_st_screen.xml: Fixed spelling of NPC name
- scripts:
- zone_news_texts.script: Continued translation, translated preliminary information on emissions
- zone_surge_news.script: Fixed punctuation, added new strings for the Monolith
- Merry Christmas!
0.8.4 — 2017-12-14
- configs\text\gameplay:
- dialogs_mlr.xml: Fixed two incorrect strings
- configs\text\eng:
- mlr_addon.xml: Added revisions, partially translated remaining dialogues
- st_items_artefact: Translated items
- st_items_equipment.xml: Removed extra spaces
- st_items_mutant_parts.xml: Added revisions
- st_items_weapons.xml: Translated shotgun dart round
- scripts:
- zone_news.script: Fixed spaces
- zone_news_texts.script: Translated emission-related messages, added revisions
0.8.3 — 2017-12-10
- configs\text\eng:
- mlr_addon.xml: Changed instances of SBU to USS
- st_itm_minimod.xml: Fixed name of Quick Release System
- st_items_equipment.xml: Removed accidental duplicate entries
- scripts:
- zone_news_texts.script: Changed instance of SBU to USS
0.8.2 — 2017-12-09
- configs\gameplay:
- dialogs_mlr_arena.xml: Fixed bugged string
- configs\text\eng:
- mlr_addon.xml: Added revisions and translations with help from Appuruu and WindyWinter
- st_items_equipment.xml: Incorporated description for Quick Release System from MISERY
- scripts:
- zone_news_texts.script: Fixed crash related to local time_night
0.8.1 — 2017-12-06
- configs\gameplay:
- dialogs_darkvalley.xml: Translated and moved Olivius' loan dialogue to configs\gameplay\dialogs_mlr.xml and configs\text\eng\mlr_addon.txt
0.8 — 2017-12-06
- configs\gameplay:
- Moved all text strings to configs\text\eng\mlr_addon.xml, configs\text\eng\mlr_addon_arena.xml and configs\text\eng\st_characters.xml
- configs\text\eng:
- st_characters.xml: Added character names
- st_items_equipment.xml: Fixed file
- st_quests_pripyat2.xml: Fixed bugged Monolith string
- ui_st_faction_starts.xml: Fixed capitalization of Yubileiny service center
0.7 — 2017-12-04
- configs\gameplay:
- dialogs_mlr.xml: Major revisions, thanks to WindyWinter
0.6.6 — 2017-11-30
- configs\gameplay:
- dialogs_mlr.xml: Added lots of new revisions
- mlr_addon.xml: Continued revision, corrected name of starting location for the Monolith - Railroad Tunnel to Eastern Tunnel
- configs\text\eng:
- st_achievement.xml: Changed mechanic to technician
- st_land_names.xml: Removed quotation marks from anomalies
- ui_st_encyclopedia_features.xml: Changed mechanic to technician
- ui_st_faction_starts.xml: Changed Pripyat Outskirts to Outskirts
- ui_st_pda.xml: Changed mechanic to technician, changed Anomalous areas to simply Areas
- scripts:
- zone_news_texts.script: Changed mechanic to technician
0.6.5 — 2017-11-27
- Fixed broken equipment descriptions
0.6.4 — 2017-11-27
0.6.3 — 2017-11-27
- Updated for use with version 1.2 of Last Day
0.6.2 — 2017-11-20
- configs\gameplay:
- dialogs_bar.xml: Translated Barman's loan dialogue
- dialogs_mlr.xml: Continued revision, corrected details in loan dialogues
- configs\text\eng:
- ammo_additions.xml: Continued revision, properly translated all ammo variants
- mlr_addon.xml: Continued revision
- st_items_outfit.xml: Corrected capitalization for bandit scientific suit
0.6.1 — 2017-11-19
- configs\gameplay:
- dialogs_mlr.xml: Fixed crash
0.6 — 2017-11-19
- configs\gameplay:
- dialogs_mlr.xml: Continued revision, translated loan dialogues
- configs\text\eng:
- ammo_additions.xml: Started revision
- mlr_addon.xml: Continued revision - dialogue of Loki and Duty technician revised
- st_closecaption.xml: Added subtitles for unique characters
0.5.8 — 2017-11-15
0.5.7 — 2017-11-15
- configs\text\eng:
- st_items_outfit.xml: Changed all instances of armored suit to radiation suit
- scripts:
- zone_new.script: Changed Zone of Alienation to Chernobyl Exclusion Zone
- zone_news_texts.script: Added translations from the now unused zone_news_main.script
- zone_surge_news.script: Translated
0.5.6 — 2017-11-12
- Updated for use with the patch released for version 1.1 of Last Day
- Changed all instances of armour to armor
- configs\text\eng:
- st_items_outfit.xml: Fixed two descriptions, renamed all heavy armor suits to faction armored suit
0.5.5 — 2017-11-11
- configs\gameplay:
- dialogs_mlr.xml: Translated dialogues
- configs\text\eng:
- mlr_addon.xml: Translated dialogues
- st_items_equipment.xml: Continued revision - edited all item descriptions that refer to Zaton and Jupiter to instead say the Zone
- st_game_relations.xml: Fixed singular form of free stalkers
- st_items_mutant_parts.xml: Continued revision, item properties are now consistent with other mutant descriptions
- st_jg.xml: Changed roubles to rubles
- st_mm_faction_select.xml: Fixed singular form of free stalkers
- scripts:
- lootmoney.script: Fixed spacing when highlighting stalker stash
- ui_st_pda.xml: Fixed plural form of free stalkers
- zone_news_texts.script: Translated names
0.5.4 — 2017-11-07
- Translated .cmd files - original Russian ones may be deleted
- scripts:
- zone_news_vs.script: Translated
0.5.3 — 2017-11-06
- Added new PDA network scripts from Last Day, some still untranslated
- Translation now defaults to English when launching game
- configs\gameplay:
- dialogs_mlr.xml: Translated Dushman's loan dialogue and revised part of Noah's dialogue
- configs\text\eng:
- st_game_relations.xml: Changed free stalker to plural
- scripts:
- closecaption.script: Fixed closed captions not working
- inventory_upgrade.script: Translated technician messages
0.5.2 — 2017-11-06
- Updated for use with Last Day 1.1
- Loners renamed to free stalkers as is done in the Russian version of the mod
- configs\text\eng:
- st_items_equipment.xml: Revised until a better translator can help
0.5.1 — 2017-11-04
- configs\gameplay:
- dialogs_mlr.xml: Continued revision
- configs\text\eng:
- st_fs.xml: Edited spacing
- st_items_equipment.xml: Continued revision
- st_jg.xml: Edited spacing and fixed string
- scripts:
- lootmoney.script: Edited phrasing of stash
- zone_news_dead.script: Reworked obituary, now grammatically correct and shows a different string for player kills
- zone_news_main.script: Continued translation and revision
0.5 — 2017-11-01
- configs\gameplay:
- character_desc_mlr.xml: Renamed Falcon to Peregrine
- dialogs_mlr.xml: Continued revision
- configs\text\eng:
- mlr_addon.xml: Continued revision, changed paths to routes
- st_fs.xml: Changed RU to roubles
- st_items_equipment.xml: Continued revision
- st_items_outfit.xml: Continued revision, changed item descriptions
- st_itm_minimod.xml: Revised
- st_jg.xml: Revised
- scripts:
- transitions.script: File added, used during the usage of a PDA item to unlock routes
- zone_news_main.script: Continued revision - all lines in Russian have been removed and will be readded as they get translated in the future, full file can be found in the translation repository
0.4.1 — 2017-10-29
- configs\text\eng\st_items_outfit.xml: Fixed outfit descriptions
0.4 — 2017-10-29
- configs\gameplay:
- dialogs_mlr.xml: Replaced all instances of [Continue] with spoken words, continued revision
- configs\text\eng:
- mlr_addon.xml: Translated dialogue with Sultan, continued revision
- st_dialog_barter.xml: Altered dialogue
- st_items_equipment.xml: Added descriptions from MISERY
- st_items_outfit.xml: Fixed spacing, continued revision
- st_ka_travel.xml: Added translation from Immersive Fast Travel
- ui_st_mm.xml: Translated cooking strings
- configs\ui:
- ui_itm_main.xml: Translated cooking strings
- scripts:
- rep_change.script: Changed strings
- zone_news_dead.script: Corrected grammar for a single line
- zone_news_main.script: Continued translation
- textures: Added translation for cooking menus
0.3.3 — 2017-10-26
- scripts\rep_change.script: Fixed crash when turning in tasks
- Removed optional addons folder, now supplied with main download
0.3.2 — 2017-10-25
- Translated optional addons that come with Last Day, located in a folder named Optional addons
0.3.1 — 2017-10-25
- configs\gameplay\dialogs_mlr.xml: Cleaned up file, continued revision
- configs\text\eng\mlr_addon.xml: Continued revision
- configs\text\eng\st_dialogs_marsh: Changed [continue...] to [Continue]
- configs\text\eng\st_quests_general.xml: Removed unused strings
- configs\text\eng\st_treasures.xml: Translated two missing strings
- configs\text\eng\ui_st_faction_starts.xml: Removed unused strings
- scripts\zone_news_main.script: Continued translation
0.3 — 2017-10-20
- configs\gameplay\dialogs_mlr.xml: Started revision, translation almost finished
- configs\text\eng\mlr_addon.xml: Started revision
- scripts\zone_news_main.script: Changed artefact to artifact
0.2.4 — 2017-10-16
- configs\text\eng\mlr_addon.xml: Fixed task information, Fanatic desires a Battery and not a Pellicle
- configs\text\eng\st_closecaption_generic.xml: Included closed captions from Call of Chernobyl 1.5, available for all factions
- scripts\dragdrop_disassemble.script: Translated
- scripts\zone_news_main.script: Continued translation
0.2.3 — 2017-10-16
- scripts\inventory_upgrades.script: Translated
0.2.2 — 2017-10-15
- scripts\zone_news_dead.script: Fixed death message string, factions are no longer swapped around
0.2.1 — 2017-10-15
- scripts\zone_news_dead.script: Fixed broken script
0.2 — 2017-10-15
- configs\text\eng\mlr_addon.xml: Renamed fake news to PDA network
- configs\text\eng\st_jg.xml: Changed two lines
- scripts\zone_news_dead.script: Finished translation
- scripts\zone_news_main.script: Started translation
0.1.1 — 2017-10-14
- configs\text\eng\SGM_script_texts.xml: Changed rubles to RU
- Fixed the names of several areas:
- configs\text\eng\mlr_addon.xml
- configs\text\eng\st_land_names.xml
- configs\text\eng\ui_st_faction_starts.xml
- Started translation:
- configs\gameplay\dialogs_mlr.xml
- scripts\zone_news_dead.script
- scripts\zone_surge_news.script
^^^^
Sorry didn't see that you guys have not yet attempted the news etc.
But the items are relevant. Thanks for the work. Really appreciate it =D
Thanks for the input. I believe the camelbak thing has been translated by a fellow contributor in the newer versions of the translation, so I recommend you confirm that you've got 0.8.4 installed. I'm sure the news will be done at some point in the future, but my biggest source of help regarding those isn't available at the moment.
Is it full translation from RUS to ENG?
Yeah.
Is v.0.9 compatible with Last Day 1.2?
Probably. I don't recommend staying on 1.2, though.
Thanks for the info.
HAPPY NEW YEAR, and THANKS for all you and the rest of the "crew" do for this mod!
Happy new year.
thank you and hope you had a fun new years
Thanks for the update!
First of all, I would like to thank the developers and other supporters for this great work, play about 20 hours but it is very stable (not a crash yet).
My question: do I have to start new game when I instaled translation 0.9.2 ?
Many thanks for this work.
No, you should be completely fine to carry on your save with the translation.
Thx
So, do we just download, unpack and overwrite on top of 0.9.2?
Thanks in advance.
Yeah.
I think I speak for everyone when I say: THANK YOU!
Can't agree more
Appuruu how much left from untranslated files to complete exactly? i know that the new dynamic news aren't translated yet for example. what else?
You can see the progress on our GitHub: Github.com
Unrevised means that It’s translated, but haven’t been checked for grammar, punctuation and double spaces errors.
I have this problem, whenever I go to end Hunter "Kill Mutants" Quest, the game crashes inmediately after I press on the quest dialogue.
This is the crash log:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: c:\games\stalker last day\gamedata\scripts\xr_logic.script:427: attempt to call a nil value
I dont know if this is the problem, I saw that it was a problem before so I thought that maybe its a problem with this? I searched for the "xr_logic.script" file but I dont have any on that folder. Any Idea? Sorry for the annoyance.
Edit: It may be TRX A-life mod. This happens after killing a Bloodsucker at Garbage from the Hunter Quest.
TY for this! I am dying to know what that woman at the rookie village is saying..
Can I ask what the purpose of the trader files are? they dont seem to change anything except the goodwill levels for supply advances and switching trashers into merchants etc.
Oh I forgot to remove them, thanks for reminding me.
also, the mechanics are now missing the dialog option to sell spare parts from AWR :(
edit: it also appears any extra dialog option that was is Russian before are now just completely removed?
edit2: Some consumables seem to be missing their statistic information such as satiety and radiation removal amounts for cigarettes. Are they not finished yet?
Hey, why is my language changing to RU back when I boot up the game second time?
localization file reverted back probably. If you change it to eng manually and play the game without changing it in the options menu it will change back to rus after you quit.
thanks........
When I try to get to Dark City, this happens:
stack trace:
0023:05957513 xrGame.dll, CDialogHolder::UseIndicators()
0023:05959601 xrGame.dll, CDialogHolder::UseIndicators()
When location finishes loading, instead of "press anything" I get a crash. I guess it's something with translation? It's a pity I can't exactly tell what message it is, probably some popup like info about emissions and stuff.
Thank you for continually updating the English translation.
0.9.5 broke armor upgrades for me and had to revert to 0.9.2. I'm using 1.3 w/o the patch. I noticed that apart from money and tools you'll need specific materials to perform upgrades on armors. Despite having said items, i can't perform the upgrades still.
Hold on, let me understand few things:
- What do you mean by "broke", 0.9.5 version restores the outfits upgrade requirements as how they're supposed to be, the older english translations will disable them (including 0.9.2)
- Can you upgrade the outfits using the said items without the latest english translation? just want to make sure that no issue is coming from them.
I couldn't. That's what i'm saying. I remember trying to do an upgrade that required carbon fiber. Despite having it in my inventory, i couldn't do it.
there are two different "carbon fiber" items
you need the one that actually looks like carbon fiber, not the yellow string looking item
Eversince I updated to this, I am getting this crash when entering the army warehouses
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section ''. Please attach [*.ini_log] file to your bug report
stack trace:
0023:02BB399C xrCore.dll, xrDebug::fatal()
0023:722E3ECA MSVCR120.dll, _uncaught_exception()
0023:72354BC0 MSVCR120.dll, vsnprintf_s_l()
I loaded an earlier save taken from within the freedom base, it worked for 3 minutes and then crashed the second I walked towards the exit of the base
This issue happened to me many times in Dead City, i'm not sure whats causing it and its quite annoying.
Try entering Army Warehouses from another entrance to see if that works.
Numerous locations seem too have this issue, going from Truck cemetery too Army where house causes it as well. Im getting various crashes in Army wear house.
I.imgur.com < Latest one
Followed by this one Drive.google.com
Any idea what the heck this crash is relating too ? Both happened in Army warehouse.
I don't think your problem has to do with locations, it says (can't open section) which means some config file has wrong section/name.
What mods did you use?
The ones I can remember are Last wish, TRX fixes, Mechanics buy parts, Open scopes, dynamic load outs, STCOP tweaks, HD hands, QoL addons, supply traders fix, task tweaks.
It appears this patch (0.9.7) breaks surges and psi storms in jupiter and possibly zaton or more. After removing the patch the surges and storms were restored and functioning properly.
Does anyone know any solution? I can not talk to Miklukha in the Army Warehouse about miss Hip "stalker", because he kicks me out of the game.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'cuban'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:028D399C xrCore.dll, xrDebug::fatal()
0023:028BD7CA xrCore.dll, CLocatorAPI::file_find_it()
0023:0606EF45 luabind.beta7-devel.rc4.dll, luabind::detail::unref()
0023:6DA076D1 lua51.dll, lua_rawseti()
0023:6DA076D1 lua51.dll, lua_rawseti()
0023:6DA075EE lua51.dll, lua_rawget()
0023:6DA07F1F lua51.dll, lua_type()
0023:0C2EE375 xrGame.dll, CDialogHolder::operator=()
0023:0C2EE3C5 xrGame.dll, CDialogHolder::operator=()
Wow, thanks for this latest update. Some fantastic fixes listed, I look forward to playing this tonight. Thanks for all your hard work continually updating this.
This is fantastic. The consumables now list the nutritional values, cigarettes list anti radiation properties etc. This is a major step forward. The game now feels complete. Thank you so much for this!
You're welcome, it was a pain in the *** at first but i guess it's worth it.
Does anyone know any solution? I can not talk to Miklukha in the Army Warehouse or to Barkeep in 100 Rads about miss Hip "stalker", because he kicks me out of the game.
Army Warehouse
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'cuban'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:028D399C xrCore.dll, xrDebug::fatal()
0023:028BD7CA xrCore.dll, CLocatorAPI::file_find_it()
0023:0606EF45 luabind.beta7-devel.rc4.dll, luabind::detail::unref()
0023:6DA076D1 lua51.dll, lua_rawseti()
0023:6DA076D1 lua51.dll, lua_rawseti()
0023:6DA075EE lua51.dll, lua_rawget()
0023:6DA07F1F lua51.dll, lua_type()
0023:0C2EE375 xrGame.dll, CDialogHolder::operator=()
0023:0C2EE3C5 xrGame.dll, CDialogHolder::operator=()
100 Rads Bar
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'beer_1'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:028D399C xrCore.dll, xrDebug::fatal()
0023:028BD7CA xrCore.dll, CLocatorAPI::file_find_it()
gamedata\scripts\dialog_mlr.script has some untouched lines and it has russian words used for the messages it prints in gam. I noticed this when it prints faction reputation increase messages because they were in russian.
I tried to fix it
Lines 284-302 (I tried to translate it with machine but it was hard to understand some of the devushka but i translated a few lines)
Lines 2198-2238 (the faction change lines)
Here is the script that has some of it fixed.
Pastebin.com
I wasn't aware of this, nice catch.
I'm kinda busy irl, once i get free time i will take care of it.
Delete this comment. on the wrong mod page...
Some weird problem with zone_news_vs.script causing crashes, possibly something to do with changes to news_where in zone_news_texts.script or the local_liter table in the script itself (in v0.99)
Its a problem at: function show_news_trade()
here is the error
LUA error: e:\games\last day\gamedata\scripts\zone_news_vs.script:85: bad argument #3 to 'gsub' (string/function/table expected)
Only started happening after i installed newest translations.
I will take a look at it
Any help ???
---------------------------
Fatal Error
---------------------------
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 189
Description : fatal error
Arguments : LUA error: ...r.g. mechanics\last day\gamedata\scripts\axr_main.script:172: table index is nil
stack trace:
0023:0027399C xrCore.dll, xrDebug::fatal()
0023:7265ABD9 lua51.dll, luaopen_package()
0023:76ED3416 ntdll.dll, RtlQueryPerformanceCounter()
0023:76ED3441 ntdll.dll, RtlQueryPerformanceCounter()
0023:00274972 xrCore.dll, xrMemory::mem_alloc()
0023:002757C7 xrCore.dll, str_container::dock()
0023:002633B1 xrCore.dll, Log()
0023:726328BC lua51.dll, lua_sethook()
0023:72632E1D lua51.dll, lua_sethook()
0023:7263AF73 lua51.dll, lua_loadx()
0023:0249BFEC luabind.beta7-devel.rc4.dll, luabind::detail::free_functions::function_dispatcher()
0023:72612AFC lua51.dll
0023:72617246 lua51.dll, lua_pcall()
0023:0589EA6A xrGame.dll, CDialogHolder::operator=()
0023:0589EA32 xrGame.dll, CDialogHolder::operator=()
0023:058799E2 xrGame.dll, CDialogHolder::operator=()
0023:05A1F1BD xrGame.dll, CDialogHolder::UseIndicators()
0023:76ED3416 ntdll.dll, RtlQueryPerformanceCounter()
0023:76ED3441 ntdll.dll, RtlQueryPerformanceCounter()
0023:002757C7 xrCore.dll, str_container::dock()
0023:05AF2BD9 xrGame.dll, CDialogHolder::UseIndicators()
0023:002789C9 xrCore.dll, CInifile::remove_line()
0023:0027755F xrCore.dll, CInifile::r_string()