Description

Growing addon Pack with optional files for enjoyment. Expanded trader inventories, Stronger actor, less spongy monsters, better loot and more.

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Last Day 1.3+ Last Wishes
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zoot_allures
zoot_allures - - 72 comments

Thank you, I have only tried the Stronkman actor file but it seems to work well :) This was a very needed addon

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MrSamsa Author
MrSamsa - - 120 comments

Your welcome.

Im am actually having second thoughts about stronkmans 2x stamina, its a bit too much now with the latest changes to 1.3. With the old weight system it worked more realistically but now you basically have infinite stamina unless your totally overweight or you have armor that gives at least +30 carry weight. I'll probably end up adding another file to make it only 1.5x stamina or so...

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zoot_allures
zoot_allures - - 72 comments

I have yet to try the latest patch on 1.3, however one thing I noticed is I think this addon overwrites the 'go prone' addons due to it being the same 'actor' file as well. Isn't a huge deal but thought I would point it out.

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MrSamsa Author
MrSamsa - - 120 comments

Oh yeah! Thanks for reminding me of that. I will probably make that part of "stronkman" addons as default since its a nice feature.

If you want in the meantime just change the lines;

ph_box2_center = 0.0, 0.52, 0.0
ph_box2_size = 0.35, 0.52, 0.35

to

ph_box2_center = 0.0, 0.22, 0.0
ph_box2_size = 0.35, 0.22, 0.35

That will make you go prone. Or just wait until I update this again.

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zoot_allures
zoot_allures - - 72 comments

Thank you, will try this now :)

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Stalker-44
Stalker-44 - - 252 comments

so traders full their inventories without needing to make 1000 jobs?

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MrSamsa Author
MrSamsa - - 120 comments

Traders will have much more stuff like consumables and upgrade equipment such as servo motors and nightvision but the better weapons and armor wont start to show up after doing some jobs. Some factions like mercenaries have exceptions and start with decent weapons for trade because they have strong supporters.

The best way to go in beginning if you find a decent weapon is to repair it with AMR mechanics vice. Its cheaper than buying new anyways believe it or not.

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Killeon
Killeon - - 45 comments

sorry for the unrelated question, but how do those upgrades sold by traders work? I thought you could equip them like Camelback and such, but I was wrong and after 100~ hours into Last Days I've yet to find a purpose for those items

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MrSamsa Author
MrSamsa - - 120 comments

They are part of the new armor upgrade system that came with the latest 1.3+ patch. You need to have those items in your inventory for mechanics to perform upgrades now.

There are still regular belt items like before they just dont have that little gear icon on them and your belt slots will highlight when you mouse over them, like the camelbak.

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KaskyNightblade
KaskyNightblade - - 18 comments

Awesome, looking forward to see any updates. Nice work! :)

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Antorus
Antorus - - 3 comments

Love the stamina changes and the monster sponginess, boars drive me insane, will try this out. Tried doing it myself manually but I don't think I did it quite right. How large is the increase for task rewards? In general I think they are pretty good as is but I do want the no delay change.

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MrSamsa Author
MrSamsa - - 120 comments

Task reward increase is 2000. So if the job pays 1000 normally it now pays 3000 give or take. Makes doing missions that require expenditure of bullets profitable again considering 15 rounds of 7.62x39mm costs 1700 on average and it takes 1 or 2 bullets per easy mutant if your aim is perfect.

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csontfey
csontfey - - 66 comments

Do you think this can work with the old 1.3 version?

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MrSamsa Author
MrSamsa - - 120 comments

Yes I believe all of it is backwards compatible back to old 1.3

The only one I would worry about is Ranked Loot Weapon Condition Range, its probably fine though.

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MrSamsa Author
MrSamsa - - 120 comments

I just realized that old 1.3 doesnt have ranked looting option so best case scenario is it wont work, worst case CTD if you use that particular addon from the pack.

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Kushan_Blackrazor
Kushan_Blackrazor - - 239 comments

I'm not sure if it is of interest to anyone else, but I miss being able to use "No blackouts and input blocks" from Moddb.com . Any chance of this being added as an option for 1.3 with Patch?

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MrSamsa Author
MrSamsa - - 120 comments

I wont be doing anything like that since the addon your talking about is developed already for Last Day, if thats what your asking.

Looking at the files, I would wager that most of those addons still work with 1.3+, especially the textures and scripts but Im just guessing honestly since I havent used/tested it.

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zoot_allures
zoot_allures - - 72 comments

Very nice job, seems to be all working well. Btw Idk if anyone else thinks its a good idea but economy changes to ammo could be done in future as an option? I only say this because I think gun prices are okay but ammo being so expensive is crazy, especially surplus soviet ammo.

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MrSamsa Author
MrSamsa - - 120 comments

I do agree ammo is crazy expensive however it makes perfect sense considering how things work in the Zone. Low/difficult supply & high demand. Managing your resources is one of the best parts of this game and cheap ammo would ruin that imo, however I could understand if someone ONLY wanted cheaper ammo and none of the other addons that would make affording ammo easier.

Now that you've mentioned it, Military traders should be the only ones with access to some cheaper ammo types considering they are backed by government and dont have to struggle with getting supplies like the rest of the factions. Thanks for a trader addon update idea ;)

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Haze3
Haze3 - - 12 comments

Please tell me who the butchers are and where i can find them?

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MrSamsa Author
MrSamsa - - 120 comments

Butcher traders are scattered around the zone. I honestly dont know where all of them are but i can name a few. You can tell if they are butchers even if you have no meat or anything by how cheap they sell shotgun ammo. If the shotgun ammo is cheap as hell, he is most likely a butcher.

The guy in the train hangar at garbage is one of them.
The guy in the abandon farm in Darkscape is one of them.
I believe the bandits at Truck Cemetery, Northeast base has one.

Just check the traders that arnt normally in the various map points of interest.

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eikson
eikson - - 274 comments

Thanks for streamlining the game with the help of this addon! I hope you can help me with this short question I have because I want to make the game even more enjoyable for a noob like myself: If I want to change the economy, i.e. increase the prices at which traders buy goods and lower the prices of some goods, is there a price multiplier for specific traders or do I have to manually adjust the price of every single good?

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MrSamsa Author
MrSamsa - - 120 comments

Thanks you

Adjusting the prices like you wish is easy thankfully. If you want to do it, the quickest way is to change the price modifiers for traders instead of changing the individual prices of every single item (that would suck). You can achieve this by opening the system.ltx file and searching for the "trade" section and changing the modifiers.

It will look something like this in the system.ltx file:

[trade]

buy_price_factor_hostile = 1.0
buy_price_factor_friendly = 1.0
sell_price_factor_hostile = 1.0
sell_price_factor_friendly = 1.0

"buy_price_factor" how much traders will pay you for stuff
"sell_price_factor" how much trader will make you pay for stuff

1.0 = 100% of item value, 0.5 = 50% of item value.
If you wanted traders to pay you 2x what the item is worth you would change buy_price_factor to 2.0 for example.

If you dont have a system.ltx file already in your gamedata\configs folder you will need the AXRToolset to extract it from the databases or download a addon you like that already has it included.

Get the AXRToolset here
Github.com

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eikson
eikson - - 274 comments

Sorry for the late reply. Thank you so much for this! You were very helpful! I will try it out as soon as I'm home from vacation. Thanks!

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Guest
Guest - - 689,335 comments

Hi MrSamsa great work with this addon. Keep up the good work!

Can you include fixes for tasks such as local reward stashes and quest completion on target death instead of having to return to the quest giver?

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MrSamsa Author
MrSamsa - - 120 comments

The "fixes" for tasks your looking for exist in Task Tweaks v2 by strelocc. Moddb.com

It is likely still compatible with LD 1.3+ (probably maybe)

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Guest
Guest - - 689,335 comments

Hi, I wanted to share some compatibility files I've made to make your mod work with some mods I've installed in my game.

https file.io IY9dBx

The file will be deleted after 1st download so please if someone other than the author wants to download it do not and let MrSamsa get the files and give proper support.

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MrSamsa Author
MrSamsa - - 120 comments

Plz use profile comment section or PM for things like this. No idea what addons your referring to and the link is dead? ;)

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Guest
Guest - - 689,335 comments

Done. Posted a new link in your profile.

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Norkane
Norkane - - 37 comments

Keep up the good work, Stalker. :)

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Bazingarrey
Bazingarrey - - 499 comments

Can you add a file that removes the dizzyness effect when you're hurt bad?

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MrSamsa Author
MrSamsa - - 120 comments

There is a addon for that already by v1ld I think. Moddb.com Your looking for file in that addon at gamedata\configs\plugins\dinamic_hud.ltx

Or you could use the addon from the Last Days addon pack "remove directional wound marks". It still works for Last Day 1.3+

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Guest
Guest - - 689,335 comments

Careful, I've just noticed that HD Hands addon bugs the dynamo charger causing a CTD when wielding it. I've reported this to its author but though you might wanted to be aware of the issue:

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [dynamo_hand_reload]

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MrSamsa Author
MrSamsa - - 120 comments

K thanks. The compatibility add-on in last wishes for HD hands only includes hud entries from the actor file so the problem may lie with the dynamo missing a hud entry or something in HD Hands.

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Deoroot
Deoroot - - 163 comments

Could the No delay and High task reward component work with call of misery or only with last day?

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MrSamsa Author
MrSamsa - - 120 comments

Probably works for CoM but not without a chance of causing problems. The files are almost identical.

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martapintos1963
martapintos1963 - - 54 comments

somehow using the swiss knife to open cans CTD: so i dont eat from cans. Also, openscopes from COM seems to work just fine.
Addons:
Last wish Achivements...
Last wish Army medkit...
Last wish Better zombie loot
Last wish Zone hunters life
Last wish no taks delay...
Last wish stronkman 2x stamina (and thank god for this)
STCoM_WP_open_scopes
ArtifactOverhaul
Tasks always grant stash coordinates

i repost here, so maybe some "Last wish" files are not compatible with last update of Last Day.
tnx for this amazing work.
now i have to go to the zone, to die...
or to CTD.

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MrSamsa Author
MrSamsa - - 120 comments

lol good hunting stalker.

Yeah since the newest update things have changed with some of the traders and items. The changes to trade presets, the hunter trader and a few others appear to have made some items (like your cans) not work properly and the hunters/butchers have their own trade presets unlike before.

Im working on updating everything, just need a bit of time. Most of the other addons are working fine though. Specifically for your list, the only offenders right now should be Zone Hunter.

Im confused about your can situation though since your not using the Last Wish trader addons. None of the LW addons your using have files related to opening cans with knifes, unless im overlooking something.

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zoot_allures
zoot_allures - - 72 comments

I think I ran into this problem yesterday, is it fair to say the 'zone hunters life' and 'last wish traders' parts are not useable right now as of 'Last wish 1.4'? But the other parts are okay?

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MrSamsa Author
MrSamsa - - 120 comments

Last Wishes has been updated. Everything appears stable however further testing is required to be sure.

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martapintos1963
martapintos1963 - - 54 comments

hi. I update today and this happend on agroprom
Imgur.com

List of Addons:
ArtefactOverhaul
Last Wish Achievement half requirements
Last Wish Army Medkit bleeding stop Multiple uses
Last Wish Better Zombie Loot
Last Wish Lighter Mutant Parts
Last Wish no task delay & higher quest rewards
Last Wish stronkman 2x stamina
Last Wish Zone Hunters Life
STCoM_WP_Open_Scopes (from CoM)
Tasks always grant stash coordinates

Not using the swiss knife to open cans yet, but since i just get to agroprom, i want to post this ASAP.
TNX

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MrSamsa Author
MrSamsa - - 120 comments

Not sure what to make of that. I have been to agroprom with all of the Last Wishes addons while test running without a problem and I can open and use cans without a problem. I suspect one of your other mods is somehow conflicting or creating a problem.

Not that I want to blame Last Day development but this latest release is messed up in some ways. I have had problems without using any addons traveling between zones with instant ctd or a corrupted saves also. Tronex thankfully cleared up one of the issues with dynamic anomalies.

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martapintos1963
martapintos1963 - - 54 comments

Tnx anyway. Yeah, i also feel liek there`s more to it. I`ll wait for the next update/fix patch to give it a try again. I think Last day whit Stronkman is the right direction.
PS: the only non last day addon was open scopes for CoM but i don`t see how can CTD on some specific map. (o even with the cans situations)
Please reply if some new (and if you can at the time) for Last Day came out, really awesome moments in the zone. (specially with the nightmare mutants (?))

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AZSLIMJIM
AZSLIMJIM - - 132 comments

Hey I believe I was getting that same crash awhile ago and it was from the open scopes. If you want to use open scopes use the modified version that I believe is in TRX fixes, Morka open scopes, Moddb.com. It popped up in there a few versions ago, maybe 6.1, but hasn't been causing any issues. Last Wishes should all be fine as I'm running it as well.

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Cerberus-999
Cerberus-999 - - 15 comments

Hey can you add somthing that grants all Mutant parts like a Zombie always has two Hands our a Snork has always one Mask 2 Foot and 2 Hands ? Our can you tell me wich file i have to edit for taht in case that i just have to change a few lines ?

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MrSamsa Author
MrSamsa - - 120 comments

Not sure how to go about doing that atm. I think the skinning loot is fine so ive never bothered checking how it works but I did wonder if i could add items somehow and glanced around.

I know that there are 2 scripts that the skinning feature uses called ui_mutant_loot and itms_manager but Im not sure how to add items or adjust them yet.

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Cerberus-999
Cerberus-999 - - 15 comments

Ok, thanks for the reply, i take a look at it.

The Problem i have with it are the parts for Quest. Like Bring me Bloodsucker Meat our especialy the Jaw.
It is like i kill aboute 5 and no one of them carrys anything usefull.
That leads to the situation that i kill one, save and reload until it has some of the parts i need.

It is the same for some quest itself.
Like, you take jobs in the swamps from a guy how stasht some documents and you have to go like the NPP our Generators.
It goes with the same Reload solution.

I would like to see a more elegant solution.

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Cerberus-999
Cerberus-999 - - 15 comments

So i found that in the database Configs under "mutant_loot_mod" but i cant change the chance value the game crashes after starting it.

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reedex10
reedex10 - - 25 comments

Hi i dont know how to make a food (or drink) that adds both food and thirst, it say satiety in both drink.ltx and food.ltx ? :)) thansk

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MrSamsa Author
MrSamsa - - 120 comments

Hunger (satiety) is different from thirst and is controlled by the drink.script file instead of the items_food.ltx or items_drinks.ltx files.

If you want food to have a thirst quenching effect then your going to need to add those food items to the drink script and give them a -value to lower the thirst threshold. Just look at the other items and you will get the drift.

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reedex10
reedex10 - - 25 comments

hmm,kinda sucks that i have a "pc condition" so that i cant open exe files,..some things work after changing to .bat some not, AXR toolset unpacker is one of those not working.so i cant unpack.well anyway at least i now know why it didnt work ,thanks.

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