Description

Adds a wider range of condition to dropped equipment on corpses. Guarantees outfit drops wherever possible. ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Добавляет более широкий диапазон состояния к снаряжению на трупы. Гарантирует падение, где это возможно.

Preview
Improved Conditions 1.0.2 [Last Day 1.2]
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Coconut2024
Coconut2024 - - 33 comments

Dope. Just going to use weapons as it makes more sense.

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ... last day [v1.1]\gamedata\scripts\outfit_marauder.script:742: attempt to index global 'helmet_obj' (a nil value)
! [SCRIPT ERROR]: ... last day [v1.1]\gamedata\scripts\outfit_marauder.script:742: attempt to index global 'helmet_obj' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ... last day [v1.1]\gamedata\scripts\outfit_marauder.script:742: attempt to index global 'helmet_obj' (a nil value)

stack trace:

0023:00BC399C xrCore.dll, xrDebug::fatal()
0023:0E43BC25 xrGame.dll, CDialogHolder::UseIndicators()
0023:0E425799 xrGame.dll, CDialogHolder::UseIndicators()
0023:00BC59F8 xrCore.dll, xrCriticalSection::Leave()
0023:0E42BF6A xrGame.dll, CDialogHolder::UseIndicators()

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

this happened in the middle of red forest

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RevanvonBrandt
RevanvonBrandt - - 219 comments

I think an easy improvement would be to add a rank multiplier, so Legendary Expert etc, ALWAYS dropped decent guns maybe?

It would suck to kill a legendary and then he drops a crap gun because theres a 45% chance he'll drop a gun lower then 60%...IDK what are your thoughts on this?

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RevanvonBrandt
RevanvonBrandt - - 219 comments

I also like using this because there was a certain dynamic where if you killed a legendary and then some rookie picked up his gun b4 you...when you looted the gun it would be rookie condition instead of legendary :/

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RevanvonBrandt
RevanvonBrandt - - 219 comments

Going to try a new game see if it crashes still...

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ....r. last day 1.1\gamedata\scripts\outfit_marauder.script:742: attempt to index global 'helmet_obj' (a nil value)

stack trace:

0023:002D399C xrCore.dll, xrDebug::fatal()
0023:055BBC25 xrGame.dll, CDialogHolder::UseIndicators()
0023:055A5799 xrGame.dll, CDialogHolder::UseIndicators()
0023:05584CF7 xrGame.dll, CDialogHolder::UseIndicators()
0023:05584CF7 xrGame.dll, CDialogHolder::UseIndicators()
0023:05584CF7 xrGame.dll, CDialogHolder::UseIndicators()
0023:0587754A xrGame.dll, xrFactory_Destroy()
0023:05587DDB xrGame.dll, CDialogHolder::UseIndicators()
0023:056D4255 xrGame.dll, CDialogHolder::UseIndicators()
0023:6B55088D d3dx9_43.dll, D3DXDeclaratorFromFVF()
0023:05584CF7 xrGame.dll, CDialogHolder::UseIndicators()
0023:05584CF7 xrGame.dll, CDialogHolder::UseIndicators()
0023:0587754A xrGame.dll, xrFactory_Destroy()
0023:05587DDB xrGame.dll, CDialogHolder::UseIndicators()
0023:056D4255 xrGame.dll, CDialogHolder::UseIndicators()
0023:00545202 xrCDB.dll, ISpatial_DB::_insert()
0023:056D4255 xrGame.dll, CDialogHolder::UseIndicators()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:005451EF xrCDB.dll, ISpatial_DB::_insert()
0023:002D59F8 xrCore.dll, xrCriticalSection::Leave()
0023:055BC0A0 xrGame.dll, CDialogHolder::UseIndicators()

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Kostov Author
Kostov - - 1,829 comments

Yeah, this is exactly what I was looking for. Wasn't sure if the outfit file was gonna work. I've updated the mod, can you see if the new version will work?

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RevanvonBrandt
RevanvonBrandt - - 219 comments

Giving the new edition a try now

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RevanvonBrandt
RevanvonBrandt - - 219 comments

So far so good, thumbs up

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Kostov Author
Kostov - - 1,829 comments

Thanks!

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-Identity-
-Identity- - - 15 comments

All outfit's and helmet's i've found so far have 0 condition.

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Kostov Author
Kostov - - 1,829 comments

That's interesting. I was never sure the outfit thing was gonna work.

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Kostov Author
Kostov - - 1,829 comments

I've fixed the issue :D

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DesertGhillie
DesertGhillie - - 7 comments

It seems that all the people I've killed do not drop armor or apparel of any kind. I can live without this feature, but does anybody have a similar problem?

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-Identity-
-Identity- - - 15 comments

Yeah it's the outfit script causing it,since i removed it i'm finding a lot more outfits.

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Kostov Author
Kostov - - 1,829 comments

That's really, really weird. I haven't touched the frequency of the outfit drops.

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Kostov Author
Kostov - - 1,829 comments

I've uploaded a new version of the addon that addresses this. The latest version of Last Day drastically reduces the chance of outfits appearing on any stalkers compared to earlier versions. This addon did formerly not interfere with the outfit drop chance at all.

It now removes the RNG element of the outfits, guaranteeing a drop whenever possible. If this seems too overpowered, I'm open to any feedback. Then again, the whole point of this addon is made to make looting a more viable option in the game, especially fitting for Ironman players.

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DesertGhillie
DesertGhillie - - 7 comments

Many Thanks! I'll test it and let you know ASAP. Although, I'm going to ask you a quick question while I have you :) Is the only way to discover blocked passageways to buy them and hope you get the right one? I would love to be able to buy specific passages or just disable the feature outright. Any thoughts?

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Kostov Author
Kostov - - 1,829 comments

The developers of Last Day over at VK seem pretty strict about how the mod "should" be played. In version 1.1, they removed an option to keep all routes open from the game menu, which in my opinion is pretty stupid. They also used to keep the debug menu disabled by default, and they've recently readded it begrudgingly, telling players "not to abuse it". Vk.com

Anyway, rant aside, you can use any dropped PDAs on corpses to unlock a random route for free.

Route, passageway... I dunno, what do you think is the best translation?

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DesertGhillie
DesertGhillie - - 7 comments

I'm a native English speaker, and "passageway" would sound more intuitive to me. I've also been meaning to ask you another thing. Do you (or other STALKERS) just hang out on here (moddb), or on a discord/ts server? I would love to talk or help with your translation mod. If you sent me some translation related questions I would be honored to help you, and give back to the STALKER community best I could - I have always loved the English language (even though it makes little sense at times).

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Kostov Author
Kostov - - 1,829 comments

Heck yeah. We've got a translation group on Discord if you wanna join. I'd be glad to take your name in a PM.

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andrejchudoba
andrejchudoba - - 266 comments

I would like to know if the guaranteed outfit drops will work even with the "loot condition dependent on rank" option active.

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Kostov Author
Kostov - - 1,829 comments

Pretty sure they will. I don't think the setting affects outfits.

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Guest
Guest - - 689,330 comments

Is this working with Last Day 1.2?

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Kostov Author
Kostov - - 1,829 comments

It is.

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Guest
Guest - - 689,330 comments

Is this working with Last day 1.3? or is it already implemented?

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Khraa4
Khraa4 - - 38 comments

Does it works on 1.3? Or when will it be updated? Loved this mod :(

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Kostov Author
Kostov - - 1,829 comments

I may return to working on Last Day someday.

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AZSLIMJIM
AZSLIMJIM - - 132 comments

Don't stop, we need more of those sweet mods

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AZSLIMJIM
AZSLIMJIM - - 132 comments

Appears to still work, got a crash in Army warehouse but it's just on a single save so don't think it would be this. Just backup your 4 main folders and try it for awhile

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