If you haven’t played 2007’s most immersive and atmospheric shooter, or you’re back for replay, this mod is for you. This is the world of S.T.A.L.K.E.R. like you’ve never seen before, with updated graphics and added functionality that don’t change the original story or gameplay. The game hasn’t been changed beyond recognition, but rather enhanced while preserving the core elements that made it the unique experience it is.

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Add media Report RSS STALKER Complete 2009 (view original)
STALKER Complete 2009
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TheVladernaught
TheVladernaught - - 54 comments

no sun-shafts?

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VenomousClaw
VenomousClaw - - 29 comments

I agree, it'd be nice if there were some. I mean you took shaders from crysis and left out sun shafts :P

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jusefd
jusefd - - 313 comments

maybe the game doesnt support Dx10 :p

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TheLeadHead
TheLeadHead - - 364 comments

Sun shafts were in Halo: Combat evolved and it uses DX8 :P

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lol3r_86
lol3r_86 - - 1,372 comments

Just what kind of ******** are you spewing? There is no way to put Crysis (CryEngine)shader into Stalkers X-Ray rendering engine. But if you want sun shafts/"god rays" try out Stalker Max Shaders by Kingo 64.

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JayJapanB
JayJapanB - - 135 comments

Alot of effects are based of the games engine itself rather than api. Crysis does everything bar object motion blur in dx9

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