Release version of project S.T.A.L.K.E.R. Call Of Pripyat: ReBoot will give the opportunity to play original S.T.A.L.K.E.R. with good graphics,effects,new features,functional and most importantly more stable. It should be noted that the goal of this project,to make the passage of the original S.T.A.L.K.E.R. and even better.

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Changes in the project:

Graphic:
- Absolute Nature 4.04
- Absolute Structures v1.0
- Atmosfear 3
- Flashlight from COC: the Legend Returns
Any Other Business:
- Added new batches for anomalies
- Now the inventory is transparent
- Console FOV
- The description of the armor and helmets like in SGM
- Stcop Weapon pack knife
- Changed aiming at the sights
- On the Skadovsk,Yanov, and the Laundry room to get weapons
- Back hat "Barrier" night vision 3rd generation
- Back suit "Seva" night vision 3rd generation
I returned the suit "Exoskeleton" night vision 1st generation
- Added portable weight to all suits from description
- If you point to the icon of the cache in the PDA, you will see its approximate content (for example, if there is a trunk in the cache, then there will be a signature "Weapon", etc.))
- Replace the weapons in the recesses on randomly
- Now in the inventory of the upper right corner, the main character is not called "Degtyarev"and" Alexander Degtyarev"
- Changed icons in the inventory
- Installed STCOP Weapon Pack REPLACES (textures, animations and configs) only the original weapon!.
- Installed high-quality texture for AKSu
- Installed high-quality texture for AK74
- New upgrade icons installed
- Changed spawn point, now you go to sleep at the beginning of the game near the forest
- Back from 1-person,3-person,3-third person (Turning the camera) you can assign keys in the game settings.
Sound editing:
- Added notifications of the Shadow of Chernobyl (PDA)
- Added the anecdotes of the PM and ERS
- New voice acting mutants
Textures:
- Installed improved texture of the helicopter
- Set new icons of upgrades
- Installed new textures of Blood
- Installed new texture for Vodka
- When changing kombinizony,changed HUD hands
Gameplay edits:
- Now the corpses on the mini-map are marked in blue
- Added mod AI Addition, now the NPC more alive, that is, collect loot from corpses, can hit the butt, etc
- Added smoke grenade
- Returned the ability to drag the corpses

(I apologize for my English)


The release of the project on moddb.com held very well.

Download Manual installation Yandex Disk

Download Mods Manager and Mods for COPReBoot: Yandex Disk



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S.T.A.L.K.E.R.: Call Of Pripyat ReBoot

S.T.A.L.K.E.R.: Call Of Pripyat ReBoot

Full Version 13 comments

Release version of project S.T.A.L.K.E.R Call Of Pripyat ReBoot will give the opportunity to play original S.T.A.L.K.E.R with good graphics,effects,new...

Comments  (0 - 10 of 11)
merv71
merv71

Same as others,crashing after about 30/40 mins,also this ctd first time going to Jupiter with guide.
FATAL ERROR

[error]Expression : assertion failed
[error]Function : CResourceManager::_CreateTexture
[error]File : D:\prog_repository\sources\trunk\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp
[error]Line : 582
[error]Description : _Name && _Name[0].
also i keep recieving a not logged ctd, fail to start game because my graphics card does not meet requirements.without using tech details,i have the latest HP Gaming notebook i7 etc with the latest up to date Nvidia graphics.

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RafaelKing Creator
RafaelKing

Hello! Do you have a pirated version or a licensed version? If you have a pirated version then the problem is when a bad Repack. Try installing Microsoft Visual C++ 2008 (x86,x64) and installing the DirectX libraries.

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merv71
merv71

No pirated games on my pc mate,got 235 Steam games in library and no games from anywhere else,i will give it another go from a fresh steam vanilla and fresh Reboot installs and i will let you know a.s.a.p.

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Cricencio1
Cricencio1

Was really digging this mod, however, I am having the same problem as the person below, after install I can play the mod just fine with no issues but after about an hour of playtime the game starts to crash and I can no longer even load up my saves. Did a complete fresh install of CoP, tried the mod again but having the same problems.

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merv71
merv71

I know there is a little edit you can do in fsgame file,i think thats the one but worth finding out more,the edit can redirect all your appdata files, pics/logs and saves into an external folder like,my documents,if anyone can help with that it would be great.[As your appdata folder grows,in many mods you can begin to experience memory crashes which sometimes will not even give you a log].

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RafaelKing Creator
RafaelKing

Hello! He writes in the X-Ray Report?

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dazshaggen
dazshaggen

Enjoying it so far but I only have about 40 minutes played before a crash

In Skadovsk just after a rad fallout:
FATAL ERROR

[error]Expression : assertion failed
[error]Function : HUD_SOUND_COLLECTION::LoadSound
[error]File : D:\prog_repository\sources\trunk\xrGame\HudSound.cpp
[error]Line : 196
[error]Description : NULL==FindSoundItem(alias, false)

OH an another thing I would suggest is to increase durability overall of items. The decay of weapons and armor is set way too fragile.

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RafaelKing Creator
RafaelKing

Hello! Thank you for helping to improve the project. This error occurs every 40 minutes? (I apologize for my English)

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paranoiia8
paranoiia8

Any chance for proper changelog?

Does it contain anything new beside standard pack that most of mods have(AF3, old absolute textures, Weapon packs and radom tweaks for npc/items).

Its nice to have such compilations(I use them), but most of them lack anything that would stick players to play it, mostly because people who still play Stalker pack their own tweaks that they gather over the time, and its really hard to make them play anything else if it still the same gameplay/story/missions :/

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Appuruu
Appuruu

So I found some info on their ap-pro page, translated it and sorted alphabetically. I hope it's fine.

Graphics:
- Absolute Nature 4.04
- Absolute Structures v1.0
- Atmosfear 3
- graphics from CoC: Legend Returns

Other:
- Added 3rd person camera bindings
- Added carry weight to all costumes from the description
- Added high-quality texture for AKSu and AK74
- Added new batches for anomalies
- Added new upgrade icons
- Additional room in Skadovsk, Yanov and Laundromat to get weapons
- Changed aiming at the sights
- Changed icons in the inventory
- Changed spawn point, now you will spawn at the beginning of the game near the forestry
- Console FOV
- If you point to the icon of the cache in the PDA, you will see its probable contents (for example, if there is a weapon in the stash, then there will be a signature "Weapon", etc.)
- Renamed Degtyarev to Alexander Degtyarev in the inventory
- Replaced ONLY the original weapons with their STCoP variants
- Replaced weapons in stashes with random ones
- Returned Exoskeleton's 1st generation NVG
- Returned Screen helmet's 3rd generation NVG
- Returned SEVA suit's 3rd generation NVG
- SGM-like description of outfits and helmets
- STCoP Weapon pack knife
- Transparent inventory

Sound edits:
- Added anecdotes from Shadow of Chernobyl and Clear Sky
- Added notifications from the Shadow of Chernobyl (PDA)
- Changed main menu music (From mod SGM 1.7 + Misery)
- New mutant sounds

Textures:
- Added improved helicopter texture
- Added new upgrade icons
- Different hand meshes for different suits
- New blood textures
- New vodka texture

Gameplay edits:
- Added mod AI Addition, now the NPC's are more alive, they loot bodies, can hit with weapons stock
- Added smoke grenade
- Now the corpses on the mini-map are marked in blue
- Returned the ability to drag the corpses

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RafaelKing Creator
RafaelKing

Thank you very much,I just did not expect that the project will add to moddb.com. I'm really sorry about my English (I don't know him) and I write through a translator. Thank you again.

Reply Good karma+1 vote
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