The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Makes character raise up his active weapon when hugging the wall or cover
Changed formula for NPC's detection. It is now heavily based on light and distance. Added weight, body state, memory and many other factors. Flashlights/headlamps/campfires...
This adds various objects that can be bought and crafted, including light sources, stashes, a portable workshop, a radio, and a playable piano, and can...
Adds random encounters, where a squad will try to mug the player and even more
Allows player to mantle walls and vault over obstacles
An extensive overhaul of all of the traders in the zone made to create more immersion as well as a better reason to actually travel the zone from place...
OUTDATED. A complete overhaul of how ammo works in the game. Rebranding of some ammo to FMJ, HP and AP ammo, new armor penetration system bypassing the...
Moves dialog list to the right, add transitions, fov change, focus on npc, see preview. MCM customizable
Small simple script that slightly changes how NPC wounded state works.
Framework to add fancy popup messages about any actions, comes with displaying picked items, Killfeed and Skill System messages
Automatically receive your money for tasks as soon as the conditions are met without having to return to the task giver.
Items do not appear instantly anymore when you loot bodies.
[FOR MODDERS] Allows you to change hud values in weapon hud editor by dragging your mouse
[READ DESCRIPTION PLEASE] Massive overhaul of dynamic anomalies system, adding new anomalies and enhancing old ones. Based on work by DoctorX and Eugenium...
Barry's Better Knives is a Knife Reanimation & Rebalance. All knives deal more damage by default & can break boxes in one swing but degrade faster requiring...
Simultaneous story mode + Warfare, new loner and ecologist behaviors, faction AI overhaul, bug fixing, and more.
Added a few dozens of different "bring me some of . . ." tasks to random stalkers ONLY. Removed tasks for weapons and upgrades, nobody take them anyway...
New safe areas to hide from emissions and psy-storms. Finally, you can hide in the apartment blocks in Dead City, plus several other buildings!
This addon creates 475 new stash locations all over the Zone, including Darkscape! [v1.4 - Moved three stash locations, see changelog for details!]
Reworked Ghillie suit parameters, visuals and detection formula in an attempt to bring the it back to life :) And now added foliage overlays to work alongside...
Not supported anymore. Development has moved over to the new Desolation project. Link in description. Adds a variety of magazines and a loadout system...
A collection of popular and custom mini add-ons made highly compatible via monkey-patches and the help of the Modded Exes
Have you ever wondered, why can NPCs roast food on a stick around a campfire, and why can't YOU? This modification makes life easier by giving players...
!!!!! REUPLOAD !!!!! Introduces nighttime attacks by nocturnal mutants. -- After sunset, these mutants leave their lairs and start roaming around the...
READ DESCRIPTION!!!. Makes it possible to watch passing day or night while sleeping in real time in accelerated fashion.
You can now become one with the bullets by removing their weight completely.
I thought why not an add-on that makes the game more realistic, it's not perfect but I hope it works. This mod only works on Normal NPCs This mod does...
Allows easy customization of how many companions you can recruit, either through MCM or by manually editing the settings in the script.
Adds extra transitions between levels, MCM compatinle