The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
An addon based on (DoctorX Dynamic Faction Relations), it change the relation between factions dynamically based on many factors.
Stalker Tweaks for Anomaly 1.5 Beta 3.0 modify NPC stalkers with gameplay in mind.
Cause people won't stop requesting a pistol slot. This little addon allows you to put pistols in knife slot (Anomaly 1.5 BETA 2.4 is required)
Changes the starting faction relations to something that is unusual yet lore-friendly. To install, drag-n-drop the gamedata folder (from the "Install...
Simulates travel time between level transitions in Anomaly 1.5.1.
Faction Relations Revision addon modifies faction relations in Anomaly 1.5 Beta 3.0 based on original S.T.A.L.K.E.R. games.
Originally created by Kitty for Call of Chernobyl. Had some bad experiences with sneaking/stealthing in Anomaly 3.0 BETA and implement this - runs without...
Makes artifacts more expensive in slightly different values to scale with your other personal economy settings.
Removes bad and damaged ammo from the game almost completely.
I noticed that during the shootout, if you have an empty main weapon slot, when you are injured and a weapon falls out, the main character picks up a...
Simultaneous story mode + Warfare, new loner and ecologist behaviors, faction AI overhaul, bug fixing, and more.
Killing every stalker that exists in the zone will not even give you 25% of the experience required to attain the highest rank of "legend" in Anomaly...
LTTZ: Director's Cut includes several story mode improvements and tweaks for testing in Anomaly 1.5.1.
Patch merging all the necessary conflicting files from various addons! tested on RC19 only! READ THE DESCRIPTION PLEASE!
10 new things! Upgradeable backpacks, Exoseva (is fully adapted for both versions, have full upgrades and 3 slots for artifacts by default). Now u have...
Modifies ironman mode to include (half of the) time spent sleeping when determining when to grant a new life. Tested on Anomaly 1.5.1.
Changes and expands many aspects of bounty squads to be both more logical and fair.
Added a few dozens of different "bring me some of . . ." tasks to random stalkers ONLY. Removed tasks for weapons and upgrades, nobody take them anyway...
Adds a logical NPC body claiming system to discourage unfair looting.
Restores the stuff garbage traders sale. also improves them (maybe) update 1.0.1
Makes unique NPCs and companions able to sustain more damage.
Overhauls Anomaly's fast travel system by fixing time/distance calculation and adding (optional) gear condition damage when fast traveling.
Larger mutant groups 1.0I did not make this mod all credit goes to "Solarint"I just edited some of the group sizes to my liking, ie. 10-30 dogs in a pack...
A must have mod for those who only want the realistic mutants and there spawns set to the appropriate environment!
Enables Iron Man Mode for an already existing non-Iron Man save with customizable Ironman parameters.
Simple Ammo Change For KS-23 Allowing You To Use The Standard 6 Gauge Ammo
Automatic changing Hip's faction to your faction. Hip available for every faction.
DON'T USE THIS! USE Quick melee reworked by Feel_Fried & Lucy. Quick Meele addon by r3zy, pryviet, feel-fried and most likely the BaS team updated for...