Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
version 1.1 changes the progression difficulty slider amount to a maximum of 15x to allow a "realistic" cost of everything without ruining progression hopefully
changes the progression difficulty slider amount to a maximum of 15x to allow a relatively "realistic" cost of everything without ruining progression hopefully, for example. upgrades now cost 8.8x times normal. that's 5.5x + 70%. whilst normal is rewards 1.0x and upgrades 1.7x
so a AKS-74N (new) is about 180,000 rubles, which is £2,175 or $2,800. Sounds about right to me?
bar quest "destroy mutants in Rostock". a back of dogs is now 26000ru. about $400 or £315. antenna documents are 160,000ru or £1,930 so it's not perfect but its the same old stalker progression we like
goodwill = 1.0x
rewards = 5.5x
repair = 7.1x
upgrade = 8.8x
buy = 5.5x
sell = 6.8x
loots = 2.0x (to help prevent getting stuck with no money)
can use the new in-game preset from the new game start and inside gameplay, progression presets "scavenger realistic. Doesn't require a new game. shouldn't clash with any other mod
adjusted sell factor to properly represent scavenger progression.