The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Rats are not enemies anymore, the NPCs and companions will not mess around trying to fight every single little rat

Preview
Rats are not enemies
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gar2
gar2 - - 43 comments

Please structure the mod folder correctly.

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reter Author
reter - - 615 comments

done

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GalaxiT
GalaxiT - - 104 comments

Small but cute addon =)

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moisesjns
moisesjns - - 201 comments

Thank you for this! so many times idiot companions shoot at rats instead of other stuff and end up dead.

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Legapon
Legapon - - 69 comments

Thanks! What you really need.

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Ловчий
Ловчий - - 11 comments

Nice one.

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reter Author
reter - - 615 comments

yea sometimes there are no brain stuff made inside the anomaly files, don't know if is a compatibility mistake or the devs are probably focusing on something more important

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ruben6f
ruben6f - - 80 comments

Thank you

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Helmiki
Helmiki - - 54 comments

Thank you, now I can arrange a rat party that will be remembered for generations

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GabeCPB0
GabeCPB0 - - 354 comments

Now, why would you do that? Rats are more frightening than pseudogiants and chimeras combined, while you're being shot by copters, lol!

Very nice addon! All adons are welcome, but some more that others, and this one falls in the last category!

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nightdemons
nightdemons - - 16 comments

thaks a lot, i lost count on how many times my companions got lost to the zone because they're chasing these guys

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Inamu
Inamu - - 34 comments

So I tried to do it manually by following instructions, rats do not run from the player or NPCs anymore but the NPCs still tend to waste their bullets on it. NGL This for me is kind of immersion breaking

Then I realized changing the values aren't two-way, NPCs relation towards rat is still -1 so
for a complete fix: at line 282 nd 283, horizontally scroll to the rat column and change both values from -1 to 0. This time NPCs would stop wasting their bullets on rats, now both can live happily ever after.

For more immersion you can revert line 300 rat value back to -1, and now you'll see the rat running away from you and other NPCs, without being shot at.

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reter Author
reter - - 615 comments

good job mate, i will make a patch to it

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Tweaki_Breeki
Tweaki_Breeki - - 218 comments

Thanks, great idea! As GabeCPB0 says, it's definitely one of those "more welcome than others" types of addon!

Gives me an idea for a new mod now... spawning rats where you would expect them, like in the old labs and various other places like that underground area in Zaton etc!

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morgannoor1991
morgannoor1991 - - 472 comments

many thanks to your beautiful brain
my stupid companions always run after rats fukin morons
my hero you save my life
you deserve big kiss
10/10 must have

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hannantobat
hannantobat - - 52 comments

A very good mod, really clears my anger when my companions stuck around shooting rats and things. noice.

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MoR24
MoR24 - - 62 comments

Now we should be able to pick them up and use them as bolts

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chacx
chacx - - 54 comments

What editor do you use to edit the game? As I would also like to pacify the cats and dogs (ie animals that flee.

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chacx
chacx - - 54 comments

Come to think of it, how about pacifying all minor creatures or make them Allies?

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rib_the_loner
rib_the_loner - - 66 comments

Can we do this for tushkanos too? ******* will spawn in droves of 20 and drive me crazy.

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shikovv317
shikovv317 - - 108 comments

а можно такое же для деревянных ящиков?
Can you do the same for wooden boxes?

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HellblaueHoelle
HellblaueHoelle - - 294 comments

10/10 for mod 11/10 for cute rodent boi

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TheWorstDude
TheWorstDude - - 81 comments

Pls have a look at the Controller Overhaul Patch. It seems to be broken and that's evident in-game.

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Guest
Guest - - 688,980 comments

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Daffor
Daffor - - 1 comments

All files must be uploaded to gamedata? Все файлы нужно кидать в gamedata?

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