Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
RC22 working. Press a button to take off your scope, then press again to equip the scope back.
(also RC18, 19, 21, should work)
This mod makes it possible to quickly toggle on and off the scope. The game will remember what scope you last equipped on the gun, then when you press the button, take it off. Press the button again, to put the scope back on.
If you want toggle a different scope, manually attach the scope to your weapon by using inventory before pressing the button.
Open the folder til you see "gamedata", drag the gamedata folder into your root install directory for anomaly. Then load the game.
You must go into the game and see Setting and Keybinds (look for weapon keybinds) and put a keybind for kb_scope
conflict with ANY mod which gives you a ui_keybinding.xml for it.
open config\ui\ui_keybinding.xml with a text editor, and find:
<command id="kb_suppressor" exe="custom13"/>
<command id="kb_scope" exe="custom25"/>
And save the file.
Then you must go to gamedata\script\quick_scope_equipping and where you see "key_bindings.kCUSTOM25"
If you already have custom25 in use from some other mod, you can try custom24 instead when editing the ui_keybinding.xml and quick_scope_equipping.script.
Then save the file.
You must go into Setting and Keybinds (look for weapon keybinds) and put a keybind for kb_scope
If other mods are taking ALL your keybinds from 20 to 25, then you can't do it. The game is only supporting custom commands until custom25 currently.