The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Provak's Weapon Overhaul is an Addon pack that combines a lot of Weapon mods from CW, TAZ, B&S, Gunslinger, AWP, A.R.E.A and much more. It also contains animation replacements and graphic mods. The pack is constantly being worked on by Provak.
MOD ONLY [10GB] : Mediafire.com
(Completely delete your old gamedata and replace with this)
MOD ONLY DRIVE MIRROR: Drive.google.com
STANDALONE GOOGLE DRIVE MIRROR: Drive.google.com
STANDALONE TORRENT: Mega.nz
(Courtesy of Jazzy Penguin)
4K TEXTURE ADDON (Without world/mutie textures) Mediafire.com
Use your favorite mod loader or just install it manually by
dragging the Gamedata to your Anomaly root folder.
'Boomsticks and Sharpsticks' newest update, 'AWP 0.2 Pack', EFT Weapon pack, 'CW weapons RC18' as well as 'CW weapons from U4H8', 'CEMENTS viewmodels', Stcop 3.4 weapons/scopes, a few TAZ/A.R.E.A. weapons, (all edited by me) Feel fried's item usage animations, Anomaly HD models, restored B&S weapons like KAC and 9A91 etc, Dialogue expanded, ambient music overhaul, Igis tasks, Dead air stealth modified, mutant bleeding, dynamic nocturnal mutant spawn, new inventory sound, vanilla main menu, T.H.A.P., and my extensive edits to all weapons in the game.
Today we've got a more refined and polished version of Provaks Weapon Overhaul for Anomaly 1.5.1, featuring corrected viewmodels, scope distances, mod updates, and hopefully quashes a lot of the bugs previously present. This should hopefully be the smoothest update yet, and the 'final vision' is starting to take shape. I didn't get to show everything I wanted to again, such as SR-1M Eft, Jericho 941 EFT, Enfield Revolver, Ruger Mk3 pistol, fixed Fn57, and a bunch of other things.
Changes from last month: Updated Boomsticks and sharpsticks to newest version and enabled some 3d scopes, removed PBR shaders as they were fucky, integrated CEMENT's new lowered pistol HUD position across all pistols, updated EFT aim rattle, updated cinematic VFX, enabled a few new 3D scopes not enabled previously, updated T.H.A.P., tweaked many 3D scope distances, tweaked all B&S viewmodels to match properly (which is awesome as fuck), added 'All loadouts', pip scope sensitivity fix, added some items to select merchants, fixed some sounds, reworked Socom 14,16 reloads and aim huds, updated Icons including outfits, some misc objects, all anomalies with descriptors, attachments descriptive icons etc, fixed a bunch of random bugs and more.