Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
An alternative to Anomaly's default player footsteps, audio taken from the fantastic Project Reality mod for BF2. Includes footsteps for all surface types as well as slight gear foley mixed in to the audio. Includes nothing else to maximize compatibility with other audio mods. I plan on expanding the footstep variety in the future when I can jump the engine limit hurdle on the maximum audio files per surface, but for now, enjoy! All credit goes to the Project Reality audio team, all I did was find the appropriate audio, convert the files, and add the proper ogg comments so they'll work in Anomaly.