The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

An alternative to Anomaly's default player footsteps, audio taken from the fantastic Project Reality mod for BF2. Includes footsteps for all surface types as well as slight gear foley mixed in to the audio. Includes nothing else to maximize compatibility with other audio mods. I plan on expanding the footstep variety in the future when I can jump the engine limit hurdle on the maximum audio files per surface, but for now, enjoy! All credit goes to the Project Reality audio team, all I did was find the appropriate audio, convert the files, and add the proper ogg comments so they'll work in Anomaly.

Preview
Project Reality Player Footsteps
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zenzeqt
zenzeqt - - 4 comments

Awesome!

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makkipakki Author
makkipakki - - 4 comments

Glad you like it!

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Vyticoz
Vyticoz - - 236 comments

You can always ask Pidorska He made the EFT Footsteps addon (https://www.moddb.com/mods/stalker-anomaly/addons/escape-from-tarkov-footsteps-and-tinnitus-replacers) and was able to add 6 different sound effects per surface.

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makkipakki Author
makkipakki - - 4 comments

I'll look into that, more variety on the same surfaces would be handy to work with.

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

That awkward moment on the video when you walk over some metallic stuff, and it sounds exactly like if you were running on concrete. Is it just me, or it doesnt sound metallic at all?

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makkipakki Author
makkipakki - - 4 comments

There's a metallic clank to it, but many of PR's footsteps are only slightly different from one another surface-to-surface while walking or jogging. It's more noticeable when sprinting, which makes sense to me given you're not looking to stomp around as loud as possible. I did what I could with the source audio, and it'll likely sound better once I figure out how to add more sounds per surface.

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

Thx for the reply. Will try and see the difference now. It honestly sounded the same on the video. Might be my speaker setup tho. Bass is life.

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Zer0SeveNFivE
Zer0SeveNFivE - - 26 comments

PR weapon when?

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makkipakki Author
makkipakki - - 4 comments

While I would love to, the guns in the current build of Anomaly are poorly implemented from different weapon mods with pretty ****** consistency. In the future I want to start that project, but not until the 1.5 release is actually out with (hopefully) a better quality pass.

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Zer0SeveNFivE
Zer0SeveNFivE - - 26 comments

Oh god I cant wait for it. The vanilla weapon for anomaly felt off for me

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JohnHighway
JohnHighway - - 90 comments

Stalker footsteps were always ****. This mod finally fixed it.

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TYGRE
TYGRE - - 45 comments

THE VIDEO HAS BEN DELETED I WANTED TO SEE WHAT IT WAS ABOUT

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