The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
The texture on the magazine for the M60 shows 200 rounds, but it only holds 100 in game. This fixes that. Requested by Tacocat/ElPedroChico
The mod we've been all waiting for
Pretty sure the real error here is the texture on the ammo box. The real M60 uses 100 round boxes. Anything higher and you've probably gotta use a loose ammo belt.
I made a texture edit to have it say 100 and uploaded it here.
Moddb.com
Its because the M60 (and most of Anomalys firearms) are taken from the source engine modding community.
That M60 model is over 13 years old: Gamebanana.com
Where do you find an M60 though? I remember playing with it way back, but i've completely changed my addon setup since, never found it again.
Its a cut weapon from the mod actually, some people like to restore it along with the XM8
So it's not possible to get it in vanilla? I can probably make an update to the texture mod some day that allows it to drop along with other LMGs
I forget if 1.5.1 actually 100% cleaned out the files for the M60 compared to older versions of Anomaly, so you might need to forward port it
Well, it works and shoots in game so I guess I'd just need to edit the loot tables and inventories. I don't have any gun mods so it's definitely functioning in the base game.
I've never seen M60 in vanilla game ,and I've been playing for over weeeks.I can't even find it in debug item list lol.