The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

New sounds added to unholstering/holstering Knives, Bolts and Grenades.

Preview
Knife, Bolt and Grenade Holster Sounds
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Guest
Guest - - 689,175 comments

:happy:

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alexm160
alexm160 - - 94 comments

Cool, but can you make it so the knife sounds don't play when you have a pistol equipped in the knife slot?

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Vyticoz Author
Vyticoz - - 236 comments

Yeah. I tried working on that for a few hours and so far I haven't found a solution for that.

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Guest
Guest - - 689,175 comments

Could you potentially make the knife sound less metallic and more like as if it were in a leather or cloth sheath? That might the pistol-in-knife-slot sound less of an issue

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BitoOblib
BitoOblib - - 243 comments

Damn, IQ score breach the sky, that sound like a good idea to get around that issue ^^ nice !

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alexm160
alexm160 - - 94 comments

Maybe just make two versions - one without knife sounds? (Personally I just erased that line from bind_stalker.script). I don't remember, but doesn't the weapon equipping sound alert enemies when trying to sneak?

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Vyticoz Author
Vyticoz - - 236 comments

Not that I've ever heard of, no.

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Duty_Stalker
Duty_Stalker - - 39 comments

It would only do that if the audio was commented to do so.

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BandyRFC
BandyRFC - - 53 comments

Please clarify, is there potential in the game for audio to alert AI via simple 'comment' code edit (mod), or would it be more involved/even possible? Reloading a clip or changing ammo type or perhaps draw knife/grenade might alert AI, but maybe they don't spot you if under cover.

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dave_5430
dave_5430 - - 2,114 comments

So there's no way to register if the player is equipping a knife or a handgun?

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GabeCPB0
GabeCPB0 - - 354 comments

Thanks!

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Miramorph
Miramorph - - 10 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....a.l.k.e.r anomaly\gamedata\scripts\bind_stalker.script:299: attempt to index global 'utils' (a nil value)

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