Данный маленький мод заменяет модель винтовки Kar98k на модель из TAZ.
Hello everyone. I like the Kar98k rifle, but in the Anomaly it looks so-so. I decided to fix this by replacing the model with a similar one from the Armed Zone mod. If you don't like duct tape, dirt, and rust, then there are various texture options in the archive. Screenshots are also available in the archive. If desired, you can set the sounds from TAZ, but there is a small drawback: the shutter sound is slightly ahead of the animation, otherwise everything is fine. There is also a small problem with aiming on the stock version, the front sight is lower than it should be. But these are really small things. The silencer is attached after modification. I copied the position of the weapon from the EFT Reposition mod, the animation is standard. I hope you enjoy it.
Всем привет. Мне нравится винтовка Kar98k, но в Аномалии она выглядит так себе. Я решил исправить это, заменив модель на аналогичную из мода The Armed Zone. Если вам не нравится изолента, грязь и ржавчина, то зачем вы играете в сталкер в архиве есть различные варианты текстур. Скриншоты также есть в архиве. Если хотите, можете установить звуки из TAZ, но есть небольшой недостаток: звук передергивания затвора немного опережает анимацию, в остальном все нормально. Также есть небольшая проблема с прицеливанием на стоковой версии, мушка ниже, чем должна быть. Но это действительно мелочи. Глушитель крепится после модификации. Положение оружия я скопировал с EFT Reposition, анимация стандартная. Надеюсь, вам понравится.
В Аномалии её вообще из мизерюхи портировали.
Very nice! Finally a fix for the garbage normal model.
How do you port guns from TAZ to Anomaly?
First I transfer the models from the meshes folder, then the textures and the omf animation file that these models refer to. Then I change the links in the configuration for the animation to the ones that were in TAZ. As I was just told, I need to move the corresponding file from the hud_hands_animation folder. That's it, then you can port sounds or camera effects.
thank you so much vanilla Karabiner 98k is so odd it feels like is an battlefield 1942 model
Really nice pack, it's a realistic Kar98, thx a lot for that ;)
If i may, like you have differents versions, it would have been great to import all of them as variants, like they are all interesting, more variety in game is always a plus. Keep up this great work ! ;)
I just wish someone would make and overhaul for the Kar98K, i hate the one-by-one reloading, a stripper clip reload would be much nicer, and the ZF-4 4x scope variant
I second this, I would love to have the classic 5 round stripper clip for it. comparatively To the Mosin gameplay-wise here, it's really a unviable/inferior weapon due to that fact in my opinion, when it (in the games own theory and lore here) should be an upgrade from it. (The Karabiner: Low Spawn Rate and source of ammo. but greater Damage and Condition with the ability to have a silencer on it. to the Mosin's: Very Common spawn rate and source of ammo, but overall less condition and damage with no ability to put a silencer on it)
Great work.
Can't find the silencer :( help :)
gamedata\configs\items\weapons\w_k98.ltx
silencer_status = 1
Fixed, becomes a silenced weapon.
Does it have a silencer or it just becomes a silenced weapon, without a proper silencer? I swear that in the game, it has a silencer, but I never found it.
this mod doesn't work , or I couldn't
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