Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
This addon brings more tasks to the game, which will keep you busy.
For now, I am working on making new questlines for the next update of Anomaly. I can't work on balancing this addon but I will do after that.
If you are using GhenTuong Tasks Pack v1, you MUST follow these steps. If you aren't using v1, just install v2 normally.
1. Make a backup of your STALKER Anomaly-150\appdata\savedgame
2. Make sure you have done step 1. Please.
3. Have all the tasks of v1 done if any of them are in progress. Don't leave them in progress and install v2.
You can check what those tasks are: Moddb.com
4. Make your character sleeps for 6h or more. Make a save.
5. Uninstall v1. Load the save to make sure it doesn't fuck up.
6. Completely delete v1. Install v2. Don't copy-paste overwrite v2 folder on top of v1 folder.
7. Good hunting, STALKER.
-Conflict with other addons that edited the following files:
-Fixed Supply Chain task may crash on complete.
-Fixed Eliminate Enemy Gunship crash when the helicopter is shot down.
-Improve text and grama. Thanks to bmblbx176.
-Russian translation. Thanks to Mich_Cartman.
-Fixed a bug making the gunship restores to full HP or crash the game when the player fasts travel during the fall of the gunship. Although I discourage doing so.
-Russian translation v2. Thanks to Tovarish_Nikolay
Frequently asked questions:
Q: Does it need a new game?
A: A new game is not required. But if you are using GT_T v1, follow Install.
Q: Could it be used with Autocomplete v3?
A: I hadn't tried yet. But due to the scripts, yes. But you should install Autocomplete v3 first and this later. Conflict: Tasks from Garbage will not auto complete.
Q: It isn't fully Russian translated.
A: Yes. Russian translation is from v1, provided by Mich_Cartman. I couldn't do.
Q: Helicopter restored to full HP after I had left the level and had come back later.
A: It is the base game helicopter. I didn't create it so I could do nothing about it. Want to keep the addon as less conflict as possible. Surely you don't mind if it returns to base to fix something?
Q: Some factions shouldn't have a helicopter.
A: I considered and sadly couldn't find a solution. On the other hand, as been said, I got these helicopters from the base game file so I think they are allowed.
Q: Does the gunship task need to turn on the helicopter option?
A: It works independently. No needs to turn on the option.
-Open up more capable in translating.
-Packages are no longer contain random level loot. Now it is fixed when the packages are created. Its content is no longer only ammunition. Artifacts, weapons, medicines have been added.
-Mark packages in PDA as purple stash icon, in case you couldn't find them after have them dropped or having a fancy shooting showdown. You drop them after all the efforts getting them? Really?
-High-level Stalker's commander now equipped with heavy weapons. Heavy indeed.
-Two types of gunship. Mi-24, which was included in v1, and Mi-2, the new one. Mi-2 is weaker and less rewarded than Mi-24.
-Tweak a few overpower mutant-hunting tasks.
Many thanks to tdef, DesmanMetzger, Kiki "𝐒𝐭𝐫𝐢𝐝𝐞𝐫" and other peoples in S.T.A.L.K.E.R.: Anomaly #modding-discussions for helping me in making this addon.