Ever wanted the fancy SEVA-like exoskeletons some of the master stalkers are wearing? Well, I did too. This mod makes them into proper outfits.
Exoseva CBSE outfit mod for Anomaly BETA 1.5 Update 4 Hotfix 8
This mod adds 6 more suits into the game, using NPC models already present within Anomaly files. I simply created icons and necessary configs to make them available to the player.
The suit has its own upgrade tree and is set to be lootable from appropriate stalkers as well as sold by traders once you reach enough affinity with their faction. Each version of the suit is altered slightly to make things a bit more interesting. And because I hate the default visor of scientific suits, the helmet HUD is that of regular exoskeleton, rather than SSP/SEVA style.
New game is not required.
Due to popularity of Trader Overhaul Complete mod by AGoodSetOfPistols I included compatibility files for it (basic and outfit versions). Not every variant of said mod is included, because it would consume more time setting up than this mod itself did. More details in Readme included in the mod archive.
Version for Anomaly 1.5.1 here
UPDATES:
1.01 - Fixed an issue with all the suits incorrectly belonging to the Loner faction.
I wanted something like that since I saw that variant of npc in "last day" thanks a lot
Do you plan to make more variations of suits? the unisg has an merc outfit with seva helmet
in the rc18 version the ecologists has the same variant but in this the merc outfit has the helmet and backpack from the seva outfit
I don't plan on adding any more NPC suits. They don't seem distinct enough from what's already in the game. The Exoseva however is an obvious end-game outfit unavailable to the player that teases from the leaderboard throughout the whole game, that's why I made the mod.
Should be in the basegame
Will this work in rc18?
Most likely not.
Are they ~450k and have crazy stats? if so Owl had one for sell. (RC18)
Seems about right. Some things might be off if RC18 changed some reference points, like armor values and such. There might be some outdated files in the mod as well. I don't play the testing builds, so I don't know what has changed. I'm only gonna update the mod myself once there's an official new version of Anomaly on moddb.
EDIT:
RC22 version is out
Moddb.com
are you planning to adapt for R18?
I don't follow Anomaly development. Until there's a release on moddb I'm not doing any updates, sorry.
EDIT:
Well, I lied.
Moddb.com
does eggheads get one ? if not, why ???!!!!
Ecolog Exoseva model does not exist in 1.5 U4H8, Anomaly devs added it later in one of the RC builds.
I made it available in an updated version of the mod for RC22.
Moddb.com
excuse me but is there a patch of this mod for this mod because i believe it this causes conflicts and i wish to use them together
Moddb.com
This version of the mod is severely outdated, it's archived
Moddb.com
This is the version for 1.5.1 Anomaly.
And the mod you linked should work, I see no reason why they would conflict.