The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Re-adds the CoP binoculars identification frame feature.

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Detector Binoculars
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H2oSpez
H2oSpez - - 141 comments

what did this addon even do to detectors ? any imange will be good to...

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TheTrueJester
TheTrueJester - - 77 comments

Well, if you look at the link that says "Demo", you'd see that it reintroduces the Identify-Friend-or-Foe tags on the Binoculars. It doesn't do anything with the detector items, it reactivates the detect characters feature that was removed in Anomaly.

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BitoOblib
BitoOblib - - 243 comments

I was about to reply an almost exact same answer ^^ But it's true that a picture would be more straightforward !

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H2oSpez
H2oSpez - - 141 comments

There was word detection not detectors xD

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TomLink
TomLink - - 191 comments

obviously you havent played the Vanilla STALKER.

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H2oSpez
H2oSpez - - 141 comments

Are you @#$% kiding me? I played stalker since 2008

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BitoOblib
BitoOblib - - 243 comments

Damn, I was today thinking about that gameplay mecanic ! Are you reading my mind ? ^^

If I knew it was simply a value to add in the config file ^^ Anomaly should add that fonction back, I know why it could seem too OP, but I suppose it could be added from an upgrade for exemple !

Thanks !

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Detestt
Detestt - - 164 comments

Been looking for such mod. Thank you. Its a pain identifying enemies.

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aaaanon
aaaanon - - 12 comments

i noticed the base file for this mod is out of date so i made a pastebin with an updated file that enables the binocular vision: Pastebin.com from a newly unpacked file the lines to edit are 54 and 55, set the color to 0.7,0.7,0.7,1.0 and speed to 4

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fridgebro Author
fridgebro - - 199 comments

Yeah, I used update 3 files. I didn't figure it would crash, but now that I think about it would break magnification upgrades again.
I'll switch the files.

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Guest
Guest - - 688,966 comments

It makes binoculars something more than useless garbage in backpack. Also Its hard to identify stalkers and AI can shoot through bushes so this feature is very useful for smart gameplay.

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Ziggylata
Ziggylata - - 44 comments

Great work.

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daftestofpunks
daftestofpunks - - 135 comments

Awesome addon, Fridge.

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PripyatBandit
PripyatBandit - - 166 comments

Should be a tier 2-3 upgrade option to binoculars :)

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fridgebro Author
fridgebro - - 199 comments

It's possible, might create an alternate file.

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FrozenDefender
FrozenDefender - - 20 comments

When will you add the beeps and boops to the binocs? they're sweet

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BitoOblib
BitoOblib - - 243 comments

Oh yeah I forgot about those ! ^^ That's nostalgia sounds right there ^^

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FrozenDefender
FrozenDefender - - 20 comments

I actually did this my self already, you have to change following line from none to what's below
found_snd = detectors\DA-2_beep1
I actually unpacked the sounds from Shadow of Chernobyl to get the authentic beep sound and it taks me back.

I couldn't figure out how to get the zoom in and out sounds to work tho. quite nostalgic

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zarce77
zarce77 - - 2 comments

What is EFT?
What is the difference between ETF and Vanila binoculars?
I play Anomaly mod.
Thanks

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FrozenDefender
FrozenDefender - - 20 comments

EFT is Escape From Tarkov, a russian realistic FPS game, and in this case EFT refers to a mod that attempts to bring said games weapons to stalker series, and the binocs while not in eft currenty, are a part of the EFT mod. EFT binocs just have different model and some minor tweaks to the zoom values I guess, oh and different animations I guess.

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fridgebro Author
fridgebro - - 199 comments

By that I mean an addon that changes the binoculars model and animation.
It's linked in the description, make sure to use the EFT .ltx from my addon.

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Guest
Guest - - 688,966 comments

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kocur24
kocur24 - - 29 comments

Yes fuc###g I found it. :D

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Guest
Guest - - 688,966 comments

How can I make the zoom extremely strong? so I can see clearly very far away.
If I put too high a number after "scope_zoom_factor" the zoom range is very poor.
I can't really use a number higher than 20.

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AFFTOR
AFFTOR - - 9 comments

write there 5 or 10. Less number = more zoom. This is how it works in a stalker.

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FooXooF
FooXooF - - 14 comments

Теперь я вижу Долгашей пионеров и Легавых на Свалке..))Даже в Туман..)))А то Зрение у пожилого Бандита уже не то..))Чики Брики и в Дамки..)))Одобряю...10\10.

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LostAlphaMODDB
LostAlphaMODDB - - 51 comments

Absolutely all mods that add automatic target capture when using binoculars have a problem when the binoculars are hanging in the air, below the hands and upside down. How do I fix this?

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