Updated my Better Mutant Spawns addon to work with RC18 (works with RC19) and also added some stuff and removed some stuff.
Made the mutant spawns (mostly underground areas) spicier because they were too boring.
List of changes
- Genaral: Made zombie hordes larger and added unused zombies to them. Also added boryas to lurkers so they spawn naturally.
- Agropom Underground: The controller that spawns behind you can only be a controller. The bloodsuckers and psysuckers can also only be bloodsuckers and psysuckers and not zombies or burers or poltergeists.
- X-18: The first mutant squad (after the snorks) is always a burer or a karlik and the second one is a controller.
- X-8: Regular burer replaced with a fire burer or an electra burer.
- Jupiter Underground: Added a controller and replaced some zombified stalkers with zombies
- Pripyat: Made a group of dogs friendly. Also replaced normal poltergeists with a pyrogeist and pseudogeist
- Army Warehouses: Added a controller to the bloodsucker village.
- Darkscape: Replaced the bloodsucker with a controller and some zombified stalkers.
Spicy...savory...scrumptious
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
hey just curious, fess up, does this add new skins for mutants or did I just run into a really rare vanilla mutant? (It looks like a giant pig-man and it uses snork animations)
he is working on 1.5.1?
is it work for update 1.5.2??