The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Add addon 3K/6K Anomaly STALKERS textures, for 1.5 F/b and u4h8
Filename
3K6K_photo-STALKERS_textures_in_.DB0.7z
Category
Textures
Licence
Proprietary
Uploader
bmblbx176
Credits
Anomaly devs team
Added
Size
3.16gb (3,387,758,638 bytes)
Downloads
2,819 (10 today)
MD5 Hash
704af7b1c510243d44319643c85a1a2e
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Description

--- Includes: Stalker outfits/armors (and backpacks), your arms/hands, all the various popular characters. --- 3x AI upscale of the original 'Stalkers' textures, (to get enough pixels to work with), followed with methods to bring out all those fine details, (hair, dirt, scratches...), while also removing unwanted noise/blurriness/pixelation. -- An attempt at 'photo-realism', (existing 3D models and lighting pose a certain limit on this). No change in art style. -- Much more details, 'rough' surface on outfits, masks. ------- READ THE FULL DESCRIPTION BEFORE ASKING QUESTIONS. --------

Preview
3K/6K Anomaly STALKERS textures, for 1.5 F/b and u4h8
Comments
Deepdive
Deepdive

wow!
maybe you can do a FIVE-PART in one mod? that has all of them already merged? I can image nobody want's to use only one of those brilliant addons! :)

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Ekkaia!
Ekkaia!

Yeah, I think it's better to do an "3K/4K/6K textures" pack and in the same zip, subfolders with each type for uncompress or use with mod manager.

It's a pain being downloading a loooot of zips...

THANKS for this work!!

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Lightspace
Lightspace

Looks fantastic. But I noticed something about the textures of the hands. Should it look like this?

I.imgur.com

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bmblbx176 Author
bmblbx176

See updated description.

One messed up texture, (from the originals), actually ruins several light-armor outfits.

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Lightspace
Lightspace

Thx but your Dropbox link leads to "This file does not exist." ?

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bmblbx176 Author
bmblbx176

Thanks for pointing it out.

I reverted back to putting the file on UploadFIles.io, instead of Dropbox.

Check updated description.

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Lightspace
Lightspace

Now its working.. THX again^^

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Deepdive
Deepdive

I never don light armour. I didn't even notice hahahahha

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bmblbx176 Author
bmblbx176

With light armor, you get 'Lost to the Zone' very quickly, with 1-2 shots.

It is not something that can actually go unnoticed. :-)

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Grokitach
Grokitach

You didn't change the bump map though, hence giving ugly reflections on the skin...

You can take my arms texture and bump map posted in the #addons channel on the discord to fix it.

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bmblbx176 Author
bmblbx176

By focusing on and doing only one thing, after 99.9% of the work has been done, you are not really helping.

- Almost all hands/arms are 'ugly' without this addon. Just pick up your 3D PDA and see.

After all the 'heavy lifting' is done, the finishing touches are much,much easier to do.

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Guest
Guest

Follow Your link:

Patch: -- Dropbox.com --

I see the following: "This file does not exist."

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bmblbx176 Author
bmblbx176

Check updated description.

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Mucus!
Mucus!

:^y
I'd love to use this as art reference but I'm afraid it might blow up my computer. Is there any serious impact on performance/load times

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bmblbx176 Author
bmblbx176

From the beginning of the description:

"having installed all 'FIVE-PART' texture addons in the 1.5 beta (RC17), (SKY,WORLD,WEAPONS,MUTANTS,STALKERS), with their .DB files in the 'Anomaly\db\mods' folder, (16.1GB total) -- stability remains at 100%, and FPS remained unchanged, provided available RAM/VRAM capacity are not exceeded. -- Expect around 50% more of both utilized, compared with default Anomaly textures."

I put a significant effort for the resultant texture-addons to keep stability at 100% and with no FPS change, only memory requirements go up somewhat.

I have never had CTD with them; and FPS is unchanged, up to the moment where there is no more free RAM/VRAM.

P.S> loading time with any one of the texture addons is not noticeably increased.
- All five of them at the same time, will increase loading time by about 50%, compared to default textures.

* - tested on: 20GB RAM, 4GB VRAM, HDD.

---------
Just to be clear: when I write a longer answer to a question, it is because it may contain relevant info that many other people could be wondering about; it is not necessarily tied only to the person asking the question. ( -- This is a public forum, after all. )

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fabriziopearl
fabriziopearl

Hey, i just wanted to thank you for all this amazing work for the stalker community and give detailed responses even if people don´t read the descripcion.

My favorite pic must be this one: I.imgur.com

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bmblbx176 Author
bmblbx176

I am pleased to hear that it is enjoyed and appreciated.
- It is a confirmation that all this effort is useful, and not done just to amuse myself.

I am also glad that I am being understood, and why I did all this.

In the months to come, and especially after 1.5 Final gets released, these texture addons will be important, and I also wanted to offer elaborate and clear info that could be needed by anyone.

Anomaly devs have a very clear and a longterm vision, and are focused and serious -- all of which I salute, and this is my way of contributing.

All the work and effort that I have put in the texture addons, and on the detailed descriptions and screenshots -- are all for the Community, and everyone within.

Those who need more info, will find it readily available.
- Those who do not, will just download and move on.

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Tiagobr6
Tiagobr6

I have issues with stuttering, gtx 1060 6gb vram 16 gb ram i5 7500, should i use this?

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bmblbx176 Author
bmblbx176

Can't say about your stuttering issues, but your RAM/VRAM capacity seems very well suited for this addon.

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Tiagobr6
Tiagobr6

ok thanks for answering im gonna give it a try later

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Guest
Guest

why not a smaller desc with more screenshots that describ the goal of this addon.

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bmblbx176 Author
bmblbx176

Description was carefully written so as to contain all the relevant info about this addon, presented as clearly as possible.

----
For those who are in a hurry, five links with screenshots:

-- Imgur.com -- ('Level of detail' endgoal)

-- Imgur.com -- -- Imgur.com --
- Imgur.com -- -- Imgur.com --

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Guest
Guest

Much better
you won't need all these details to make a clear desc, you just gona need to point out this addon is all about and what's gonna do,i m jut saying no offense, and btw good work on this addon.

Ps: i like you're style you are organized when writing a comment/desc/ideas ... and i respect that.

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bmblbx176 Author
bmblbx176

It is not 'better' in this way, but is merely warping the descr so as to make it more easy for people who are here only with the "quickpreview-decide-download" approach, and reading is too much of an effort.

To be clear: I specifically rearranged the links/images/examples because it was politely asked for.

I don't consider it 'better', and have no need on convincing anyone to use this addon.
- It brings the stalker's appearance close to their max best, without any change in art style.

Those who know my addons, my work ethic and diligence, know that they are missing out much without it.
- Same goes for the other texture addons.

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randir14
randir14

What happened to your world textures addon? I tried to download it today and it's not showing up.

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bmblbx176 Author
bmblbx176

Anomaly uses many World textures from the 'Stalker-2K' addon. Its author, Akinaro, invoked the 'rights' issue. And further stated that he already possesses 4K and 8K versions of the original textures. With a few additional insults.

I don't know why he didn't release them by now, because I wouldn't have to go through the substantial effort in making the upscaled ones, in the first place.

- The ONLY reason I did made both versions of the upscaled World textures addons, (for U4H8 and 1.5F/b), was because they were NON-EXISTANT, and so, to offer the option to the Community.

I asked that he release the higher-res original ones.
- That would be the best outcome, if/when that happens. ('4K originals' > '4K upscaled' > '2K originals'.)

Until those get released, as is always in these instances, the Community suffers as a result.

----
In short: invoked 'rights' issue; 8K originals already exist.


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Schuchart
Schuchart

STALKER modding community in a nutshell, unfortunately. Judging by a certain individual's behavior yesterday, the only thing that showed was optimized arrogance and a strong sense of self-righteousness. I mean, I understand if people get kind of nervous and even protective when others build upon their hard work, but that discussion was borderline unbearable, the comments outright embarrassingly condescending and the outcome is simply idiotic and just a middle finger to everyone. Some people... Just ugh.

Anyway, I hope that certain someone will get to work that stick out of their dupa and we can all just get on with life and playing STALKER. I honestly like your work(s), it's a lot more than just "upscaling, sharpening and go".

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bmblbx176 Author
bmblbx176

Simply upscaling 10-15 images 'for fun' is simple.

Upscaling hundreds or thousands of textures with very different contents is significantly more demanding.
- Files in an extensive folder-structure complicate and make this more difficult even further.

The AI software has certain demands and limitations on what it can do. You have to work along side that.

The endgoal is/was noticeable increase in quality, and upscaling doesn't 'cut it' always. It can even give worse results if not double/triple-checked at every stage. (All this is rather simple for 10 JPG images; for 500-2000 dds textures becomes much different).


==================
Typical 'upscaling textures' workflow, ( ---info ONLY for those interested in more details--- ):

.DDS --> individual visual pre-check and selection (even OGF-viewer) --> .PNG --> check all --> Gigapixel AI (tweak parameters and separate the files in several different groups) --> .TIF, (the upscaled; we are not done yet) --> thorough check of all files for quality/flaws --> edit out flaws for each concerned, increase quality further --> compression of DDS,'quality-vs-filesize conundrum' --> spawn everything in-game and check visually, (appearance differs from that in editor) --> go back and re-do any issues, then compress in .DB --> check again everything,(final:quality,performance) --> .7zip, upload, write comprehensive description.

(Prepare for instances of people not reading description, 'too long a descr', 'not enough info', and the 'it doesn't work for me'.)

Currently, Gigapixel doesn't accept DDS nor exports as such, and it doesn't work well with transparencies in textures, so that must be accomplished with other methods.

One of the World addons contains 1600-1700 very different textures. Double that for both versions, processed separately.
- I went through the above extensive process for the Community, (not to amuse myself, nor any other reason).

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Guest
Guest

Thank you author for this mod.

Question - from reading your notes, it's unclear to me if you are directing us to also download/install the patch, can you confirm? Thank you.

This is what I am referring to:

IMPORTANT UPDATE, larger patch, (873MB)

Changelog:
-- updated the two files from the previous small patch, (remove those now)
- further edited and improved all the ARMS/HANDS, (103 existing textures)
- also some heads/faces
- areas that needed it: greatly improved focus, decreased noise
- added R in the 'Exosuit CONTOL'

(Hands/arms are pretty important, since you are seeing them all the time, and upclose.)

------- Drive.google.com -------

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bmblbx176 Author
bmblbx176

Yes, this is a patch/update (873MB), in addition to the base addon (3.16GB).

I re-worked some of the files, for even better quality.

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GamersGen
GamersGen

I have also I think some older 4k upscaled textures, from you, named AI_Upsc_World_Texs_1.5f-textures.db0 to db7 and AI_Upsc_World_Texs.db0 to db7, AI_Upsc_World_Texs_1.5f-textures-detail.db0, AI_Upsc_World_Texs_1.5f-textures-metal.db0, AI_Upsc_World_Texs_1.5f-textures-stone.db0 to db2 so which should I delete to get best results?

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bmblbx176 Author
bmblbx176

Those with "AI_Upsc_World_Texs_1.5f.." are a part of the latest "upscaled Anomaly World textures".

That addon is no longer available, so, keep those, they will be applicable for the next year or two.

("AI_Upsc_World_Texs.db0 to db7" are somewhat older.)

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CapitN_KANG
CapitN_KANG

Does this addon work on RC 22. I installed it, but I didn't notice any changes. Do you need to put it in the db/addons folder?

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bmblbx176 Author
bmblbx176

For the RCs, (15+, yes, incl.22), simply install them in the main Anomaly folder. ( - They will go into \db\mods)
- the base download, 3.16GB
- the patch, 873MB
- the very small patch, 10MB

This addon doesn't change the art style of the vanilla textures.
- There are screenshots and details on the process in the description.

NOTE: make sure to set the Texture slider to max (or close).

( On my viewscreen, 42in, they make a VERY noticeable difference.
- Especially significant on the hands/arms, seeing them upclose. )

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Coton
Coton

Hi, by the pictures I can tell this is a wonderful mod, I was wondering if this is compatible with 1.5.1, the new build.

EDIT: it works!

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AZSLIMJIM
AZSLIMJIM

Thank you very much! Never been a big fan of HD Models, despite the quality. This looks awesome

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