Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
6 minor tweaks for Quality of Life improvements, split into separate installs
For each change, just copy the gamedata over your existing gamedata folder and choose to overwrite files when prompted.
Hunters Kit Bonus Change
Simply having the Hunter's Kit in your inventory will provide the bonus to mutant loot. It doesn't need to be equipped in your backpack slot.
Remove Animation from Diassembly
Disassembling items is such a common task and the animation/delay associated with it is far too long. This will remove both the animation and delay, making disassembly instantaneous.
Remove the Whistling Wind Sound Effect
Replaces the "Whistling Wind" sound effect with silence. This is the ambient wind sound effect tied to places like the Old Church and Abandoned Village in Great Swamp.
Traders Buy Condition Tied to Goodwill
All main faction traders (except Ecologists) are changed to buy as "Trasher" which should allow you sell almost anything to any major trader. Furthermore, all main faction traders buy items at 40% condition and it decreases by 2% for every 200 goodwill with that faction down to a minimum of 30%.
Remove all HUD Elements
Completely removes all HUD elements for a fully immersive experience
Remove Anomaly Light and Detector Beep
Removes the light around acid and lightning anomalies as it made avoiding them trivial. Also removes the detector beep when nearing anomalies to further require the use of bolts to feel your way through anomaly fields.