Makes the Clear Sky faction's range of character models fully unique to the faction.
Gives the Clear Sky faction their own variation of the Leather Jacket, Stalker Suit, and Exoskeleton. These replace the Loner variants thereof that are used by Clear Sky members in the unmodded game. Also replaces the character models of Ivan Trodnik and Docent Suslov, respectively, with the cut alpha models made available by Gosuke. A new game is required for all the new models to appear in-game.
Good (y)
Thank you Decane1 :)
Looks great!
Question (probably a dumb one): Can I install these addons if i have arsenal overhaul which comes with SRP and after i patched it to be v 1.1.2?
Not a dumb question. No, you must not install these add-ons if you have AO installed; they're not compatible.
hello decane, sorry to bother you again! i've gotten the rest of SRP configured to my liking, and it's been working well so far. however, i tried this installing this add-on, and i don't think it's working. i followed the directions in the readme, and then used the reduced grenade spam files too (since i'm using that too), and the soldiers using the old armors are the merchant in the back of base and the guide in the base. is this mod supposed to re-implement the old armors for the entire faction, or just those two?
Just those two.
oh, okay. is there any way to make the rest of the faction use them too?
Yes, by editing the <visual>s for Clear Sky members in gamedata\configs\gameplay\character_desc_general.xml.
Is there any way to only change the colors/skins of the stalkers + exos? With Ivan Trodnik and Docent Suslov using the vanilla models?
EDIT: Oh, nevermind, I figured it out myself.
For anyone who wants to do the same, just go to
...STALKER Clear Sky\gamedata\configs\gameplay
There open character_desc_marsh.xml then press ctrl + f
Type "alpha" and press search
It should find stalker_nebo_alpha_1
Rewrite that to stalker_nebo_1
Then it should find stalker_nebo_alpha_2
Here you have two options. You can either rewrite that to stalker_nebo_2 which will make Ivan Trodnik use CS-1 body armor but if you want him to have CS-3a like he does in the vanilla, then rewrite that to stalker_nebo_1
Also rewrite his icon, it should look like this:
<name>mar_csky_guide_name</name>
<!-- <icon>ui_npc_u_nebo_1</icon> -->
<icon>ui_npc_u_nebo_2</icon>
You have to rewrite the <icon>ui_npc_u_nebo_2</icon> to <icon>ui_npc_u_nebo_1</icon>
And remove
<!-- <icon>ui_npc_u_nebo_1</icon> -->
So it looks like this:
<name>mar_csky_guide_name</name>
<icon>ui_npc_u_nebo_1</icon>
Also rewrite your news_manager.script located in
...STALKER Clear Sky\gamedata\scripts
by news_manager.script from
...SRP_v1.1.3.zip\gamedata\scripts
If you want his vanilla icon to appear when he tells you to not try to follow him back into the CS camp after he leads you into the swamp.